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  1. Erador

    Starbase Progress Notes: Week 43 (2021) - Siege insight

    That might seems ridiculous, but with game development, sometimes it goes smoothly by whole branch by little, rather than completing one node and going to next one. That's because of implementing mechanics. For example, you are making a robotic leg with shoulder, elbow and palm. Logically...
  2. Erador

    Starbase Progress Notes: Week 40 (2021)

    Progress is progressing...
  3. Erador

    Starbase Progress Notes: Week 39 (2021) - Moon Bases and Mining status update

    That's silence before a storm. I guess, they preparing a big one.
  4. Erador

    A couple of small but high QOL suggestions

    You forgot to put '2.' :D 1. 50/50... I won't be against that change 2. It's already done. Going to be shortly added to the live servers.
  5. Erador

    Current PvP state and points of interest, that could be implement right away

    Ok, that will be a huge and based threat that will talk about current MMO/PVP/Trade mechanics. I will save your time, and will say the possible solution from my point of view, without extra writing: Untill capital ships are invented (or maybe even it should be not changed after C-ships are...
  6. Erador

    Speed in the game

    There is no problems at with speed limitations, that caused by engine itself. One of the main reason, as some have already said, is the tick time and collision problem. It's not related to Starbase or their engine specifically. It's related to the current state of computer's technologies and...
  7. Erador

    State of SB - An Alpha player's point of view.

    P.S. At least, as a working product
  8. Erador

    State of SB - An Alpha player's point of view.

    There is always a reason behind the scenes. They aren't stupid (but can be mistaken though, but it's too early to judge. And we don't know what idea or issue forced to such changes). There could be perfomance issues/ gameplay problems/ hard to implement, develop, maintain such approach. And...
  9. Erador

    Saltberia "Prison"

    I guess. 1 km from stations/ cities still be okay
  10. Erador

    Starbase Progress Notes: Week 39 (2021) - Moon Bases and Mining status update

    Not true! But I agree, it's limited right now.
  11. Erador

    State of SB - An Alpha player's point of view.

    Come on guys... Why so many whinge here? If developers aren't working on your specific issue, it doesn't mean their doing something not right. At this moment, I saw enormous efforts with fixing bugs. And as for me, and most of other people with I am playing this game (corporation), now, the...
  12. Erador

    Why Miner Lasers cannot salvage ships?

    Why can't mining lasers be used to shrink material and ore collector just collect it? I understand, that question is more to gameplay mechanics, because maybe it's fair to develop salvaging technology/gameplay, that differ from basic mining loop.
  13. Erador

    Visibility of player's nicknames

    I didn't mean a "Drone" as a fligying thing or ph. object. "Drone" here is just another name for 3rd camera.
  14. Erador

    Dedicated station with Central Hub (no ships allowed)

    because you need share access to the ship, ship can be stolen/damaged etc
  15. Erador

    Dedicated station with Central Hub (no ships allowed)

    So, the idea is to dedicate a single station with no ships (for performance purposes) In that station, endos can dance/chat/have fun/ just watch on other endos. All endos from universe can gather here, therefore it should be only one place (to not distribute people). Maybe in the future, add...
  16. Erador

    SZ too profitable

    Without PvP content, that game will be dry and without taste. Even miners are engaged in pvp with trade war and etc
  17. Erador

    SZ too profitable

    How about spawning Valkite and Ajatite ore only in SZ? I guess that will be good balance. Anyway, SZ perimeter is huge. There is not so much PVP danger (because you can quit SZ in 80km from origin, for ex.), so miners will only think about ore bumping/crushing (Yes, it's possible to be robbed...
  18. Erador

    Visibility of player's nicknames

    I was wondering on that topic and I found that thread on reddit: I agree that player's nicknames should be hidden, if player chose so. (At this moment, noone can hide because players name can be visible even after an object) What developers and community think?
  19. Erador

    Deadzones are annoying in mouse grid (Piloting with "C" key option via mouse). Please fix :|

    find Loopback channel on youtube. he got a video how to unbind C from ship controls. He speaks russian. so just turn on subtitles or just watch what he does
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