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  1. Johnwarosa

    Procedural generation for far away moons, belts and planets

    Realistically it's impossible for any studio to handcraft an universe (even big companies have issues with handcrafting map the size of a city, just look how empty some open world games can be), so how about employing some sort of procedural generation for moons, planets and belts? Basically...
  2. Johnwarosa

    Rover parts

    Things like wheels, wheel motors, etc. Would be useless in space, but would make moon exploration so much easier.
  3. Johnwarosa

    Visible safe zone boundaries

    Kinda like the bounds of the properly built factory hall or landing pads on the origin stations. Why is this useful? Even with ability to exit the safe zone in the settings enabled, you might not want to always exit it, for example when taking the new ship out for a test drive, and the "exiting...
  4. Johnwarosa

    I think removing NPC shops was a mistake

    Many MMOs that have auction houses also have NPC shops. Why? Because those are useful for two things: - Getting rid of stuff nobody wants on AH so at least you can get some money out of it - Getting your hands on stuff that no one seems to sell on AH. Another thing is that they keep AH prices...
  5. Johnwarosa

    Make Nhurgite more common in the safe zone

    All you can really find is Vokarium, no Nhurgite. It should be more common in the SZ since it's an important material for refueling your ship. Ended up having to buy it on AH.
  6. Johnwarosa

    Weird thing happened to me during yesterday's stream

    Watch from 1:29:00.Not sure if bug and if so how to report it. Basically, I've refilled the fuel rod, then after despawning the ship weird stuff started to happen...
  7. Johnwarosa

    How do you deal with 12cm gaps in frame?

    I have a design I really like, but I have 12cm gaps all over the place in the frame I don't know what to do with.
  8. Johnwarosa

    Add the ability to map ship buttons and levers to keyboard

    Possibly with a new type of field that would be invisible to yolol, but would work like fields in game's input manager. For input to work, you would need to be in the pilot seat and be in certain distance from them. This would prevent people who are passengers or are in completely different...
  9. Johnwarosa

    Notepad module

    It would be able to hold up to 1024 lines of text and unlike Yolol it would have no character limit per line. It would be useful for sharing and holding notes or being used as Captain's Log.
  10. Johnwarosa

    Make propellent tanks as easy to replace as fuel rods

    So that you can refuel in spac without too much fuss.
  11. Johnwarosa

    Rover parts

    Stuff like wheels, wheel motors, etc. to allow for transport on the moons.
  12. Johnwarosa

    Module designer - for making Easy Build custom modules

    I know Easy Build still needs fixing, but once that's done, how about a module designer for making custom easy build modules? Crafting them (in the same way as the premade modules) would require ore as defined by the parts used, but would give no research points (to prevent anyone from...
  13. Johnwarosa

    RTX On

    I wish this game had advanced raytraced lighting, reflections and shadows. I know this would require basically rewriting your renderer, but I think the effect, even the same textures and models would be amazing.
  14. Johnwarosa

    Allow placing thrusters on hinges/sliders.

    It will allow bigger freedom with designs, such as VTOL ships that only have few thrusters that rotate into place or transforming vehicles.
  15. Johnwarosa

    Mounted explosives

    These would be higher-yield version of remote explosives, but would need to be bolted and wired on the ship and detonated using a signal. Usage would include self-destruct sequence to deny loot for pirates or (if wired and placed carefully) blasting part of the ship away to e. g. shield from the...
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