what about adding a special mount part in ssc for tripod weapons which allows you to put them on ship and use it like a existing in game ship cannons? or just add a little remodel of this tripod stuff we have and just add them in ssc with extended mag capacity and only for weaponmounts?
there is a huge damn trouble happening with pvp. It was pretty fun at the start, where everybody used small bad ships. but now everybody build bigger and durable ships with more guns. and the problem about it is that phase shots became a real problem. Pvp is not anymore about destroying ships...
raiding bases seems kinda useless like both sides literally waste resources for getting nothing but destroying everything
you just able to end everything in first minutes by hitting capital ship and station with a couple of torpedo salvos and then it doesnt matters if attackers won or lost...
add to material stats collision resist so some materials will fall apart after collision and some of them will kind of ignore it. something like high armor material will likely to break after collision cos of high hardness and low armor material will mostly ignore it cos its ductile
I (Duuud#8278 in discord) made a parts pack addon for blender which adds some pyramid parts from game.
https://drive.google.com/file/d/1AkfrvjptQI8h7dQBsS3-PnmiVzyAXZF-/view?usp=sharing
The addon includes next parts:
Also how to put them into scene with original parts pack:
1.Open original...
The map in this game is huge and ships small and visible from only like 3-5 km and also there is no exact places where you can find someone cos of randomly spread resources and huge planets. That means you can fly around for hours without meeting any other ships. That means finding random PVP is...
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