Gotta say that I'm not currently liking how there's really no reason to leave the SZ. I thought for sure SB would have this right where taking risk would come with better reward. Unfortunately I was wrong and right now there's really no point in risking your ship. Doubt this is a good path for...
I always love the "my friend got banned for no reason!". How exactly does one know if their friend was justifiably banned or not? As much as a person wants to PRETEND they know the ins/outs of their friends, family, lovers, etc. the reality of life is that you DON'T. It's impossible for a...
IKR..."I want a warning to the CLEAR warnings already laid out in the ToS" which are typical warnings from across gaming period. Conduct that can can get you banned is not some government level secret. Most Gamers that have been around the block a little know full well what kind of...
Agreed, folks all around just need to chill and wait for the major features to drop! Too many are getting in a mode of "this big idea/change would fix the game" before allowing the game the chance to put in the big features coming soon!
That's great, my comment wasn't referring to the OP but the community from Reddit, here, and Discord in general. And I do stand by having the mentality that if a person doesn't want to PvP then they should stay in the SZ created for them. As far as forcing folks out of the SZ; I can't speak...
Yep..rather sad that even with the effort FB has made to cater to "I don't want to fight" folks somehow still manage to complain! Guess it's a damned if you do and damned if you don't situation. Think at the end of the day some just won't be satisfied unless the game becomes an outright COOP...
Definitely is not a term that means nothing and is rather easy to defy. Organic PvP is simply PvP that occurs naturally in a game and not something that occurred due to an event created and scheduled by a Dev or even Player. Rather easy to differ between the two. Just look at CA Videos where...
Definitely not a good idea, would sink Dev time trying to deal with how all those details work in a way that actually doesn't backfire compared to just working on the features coming soon. Those features will help encourage PvP so might as well stay the course on what's already been/being...
Whoa, somebody actually doxxed a DU Dev over the game and then tried to justify it. Then has the nerve to look down their nose at folks that merely like PvP in a....VIDEO GAME? I only stuck with DU for a little bit so wasn't even aware of a Dev being doxxed...yikes.
Going to give a hell no to a visible SZ border, would look off and too much hand holding. The audible/text is already decent enough and you have a setting to prevent accidental crossing over. Then while one THINKS that would always help with safety, it would also be a double edge sword...
Thankfully FB is with a no wipe stance and will only do such if drastically needed which is the only thing that makes sense. Even then I think they mentioned going with partial wipes if a certain thing disrupts the game too much versus a full own reset/wipe.
Can definitely understand asking the questions. I'm waiting to ask my own questions based on what details finally come out. Without the details I'm just practically swinging my fist in the open air at a non-existing opponent. I'm sure I could come up with a 1000 questions but I'd rather see FB...
30km seems quite generous, is there any explanation for the massive change? And for clarification does the second bullet mean being able to make perm safezone bases? Will this be some Origin style deal now where folks can have bases inside this 30km SZ that can never be touched and then folks...
AMEN, not sure how SB would even begin to be looked at as a PvE Game (seems to be what's leading to some wanting it completely changed). I dare say that SB has no PvE elements in it (I guess you can say the future corrosion thing is one). This is why the PvP vs PvE argument in this game is odd...
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