New Features and Major Updates
- Station Easy Build Mode areas are now expandable
- Added blueprint shopping list to the Auction House
- Needed materials to build the selected blueprint can be seen from "Materials" tab, and needed parts to build the selected blueprint can be seen from "Parts" tab
- Clicking on any material or part searches for it in the Auction House
- "Full Parts List" does not always show parts that are currently only available via SSC
- Parts that have non-default material will also not show up in the "Full Parts List"
- Parts that do not show up are replaced with their ore cost instead
- Parts that have non-default material will also not show up in the "Full Parts List"
- Damaged items cannot be used with the "Full Parts List", they won't be accepted even if fully repaired
- Torpedoes launch incorrectly if they have a yolol chip in the yolol slot
Patch Notes
Animations
- Polished Grenade Launcher's 1st person animations
- Added sprint animations for 1st person Grenade Launcher
- Fixed a bug where player could get stuck aiming down sights after starting to hover during reload animation
- Updated railings in various station slots
- Updated Advanced Crafting Bench textures
- Fixed Plate 24x216 icon
- Fixed slanted and slanted parallel windows snap points not allowing placement (PTU only)
- Added bolts for Large Exorium Tank Body 1's bolt profile
- Edited Lamp C Base so that inserted cable in the cable socket would not clip with the lamp
- Added blueprint shopping list
- Needed materials to build the selected blueprint can be seen from "Materials" tab
- Needed parts to build the selected blueprint can be seen from "Parts" tab
- Clicking on any material or part searches for it in the Auction House
- Added new Mining Laser sounds
- Updated Autocannon audio
- Updated Capital ship device connector frame.
- Width has been changed to 216 cm.
- Connection point has been updated with new visuals.
- Fixed Capital Ship Devices not being recognized as station devices
- Fixed Capital Ship integrity check showing parts of the station, and not all parts of the Capital Ship
- Updated Crafting menu icons
- Added resource bar, module icon and owned item count
- Made item icons smaller
- Added new frame modules into "Basic frames" node
- Frame Column Edge 2x1x1 v1
- Frame Column 2x1x0.5 v3
- Frame Column 1x1x0.5 v3
- Frame Column 2x1x1 v3
- Frame Column 1x1x1 v3
- Frame Column 1x1x1 v4
- Frame Column 1x1x1 v5
- Basic Crafting Bench crafting data
- Now the bench can be crafted with Bastium and Vokarium
- Amount of material needed is reduced to be craftable with one stack of Bastium and one Stack of Vokarium
- Fixed Switch 12x24 cm not crafting the correct item.
- Improved menu performance with large inventory
- Changed Easy Build Mode visualization's color to green instead of blue
- Ship Easy Build Mode is now enabled by default when entering Easy Build area
- Fixed ghost items appearing during saving and reloading
- Fixed ships being overwritten by smaller piece of the ship, if the ship was split
- Fixed ships remaining split after disabling Easy Build Mode
- New Easy Build Mode areas unlock after having enough voxel mass in the station
- Maximum 20 EBM areas per station
- Station expansion must be fully inside the safe zone
- Limited maximum objects per station Easy Build area
- The first area has a limit of 20 000
- Area expansions have a limit of 10 000 each
- Station Easy Build Mode is now off by default when entering Easy Build area
- Added UI indicator that tells if Easy Build Mode is on or off
- Fixed unwelded modules disappearing
- Fixed idle laser ammo not showing up when buying ships
- Fixed hauling more than 9 asteroids to the collection area at the same time not giving rewards for any asteroids above 9
- Added VFX to Paint Tool
- Added a reticle to Grenade Launcher
- Added moon mining ore collection effects to Rocket Launcher, Grenade Launcher and Remote Explosives
- Updated Reconstruction Machine's Charge and Respawn effects and positioning
- Fixed an issue with Mining Laser effects sometimes detaching from the shoot point
- Fixed ore collection effect appearing when mining moon surface
- Fixed not being able to add modules after Factory Area had activated
- Fixed Factory Areas appearing differently to the station owner and other players
- Fixed Hangar Halls messing with Factory Area overlap checks
- Fixes for placing objects into Factory Halls not working if Easy Build Mode was on
- Prevented placing Factory Hall modules if they partially overlapped with existing Factory Areas
- Fixed debris created by other players not being hidden in instanced areas (Easy Build Mode and Spaceship Designer)
- Fix grabbed objects being destroyed at certain positions
- Fixed Sell all confirmation dialog not updating correctly
- Separated Assembly and Manufacturing costs in Material Cost windows and in ship shop terminals
- Shop panels and Spaceship Designer's Material Cost Box now have a "Full Parts List" button to display all parts required to build a ship
- Damaged and deficient parts in storage are highlighted
- Added "Delete all copies of item" option to inventory context menu
- Fixed dropping ore from Ore Crates failing
- Fixed Remote Explosives infinitely exploding when dragged out from Inventory
- Fixed 2x1 sized items bugging in station inventory
- Fixed Demolition Job ships clearing too soon in certain cases
- Fixed various typos and inconsistencies in Machinery tooltips
- Updated translations for all languages
- Added and adjusted various menu texts
- Edited tutorial texts
- Polished texts in item names and descriptions
- Edited the "Safe Zone Exit prevented" chat text and "Allow ships to leaves Safe Zones" -setting description text
- Sender names in mails sent by admins now have [Admin] prefix in the mail list
- Fixed page numbers behaving weirdly with 10+ pages
- Fixed missiles disappearing at launch
- Fixed missiles and torpedoes' thrusters detaching when attempting to launch
- Missiles and torpedoes now fly more straight
- Added new rocks and updated terrain textures for multiple moons
- Added light and dark variants of a Moon City apartment module
- Reduced Reconstruction Machine charge time from 300s to 30s
- Changed battery gauge colors
- Renamed "YOLOL memory chip" node to "YOLOL memory chip and relay"
- Added "Memory relay" item to the "YOLOL memory chip and relay" node
- Added a new Station Decorative node providing decorative plates when unlocked
- Added "Missile Thruster Module A" to Missiles node.
- Replaced legacy YOLOL Chip Socket with a new one on the Basic YOLOL Chip node
- Fixed FPS drop when opening Research window
- Added new settings Easy Build mode settings
- "Station Easy Build Mode is enabled by default"
- "Moon Base Easy Build Mode is enabled by default"
- Fixed Temporal Anti-aliasing settings not being saved
- Added fixes to ships failing to unload when towed
- Fixed module containers becoming empty after picking up
- Fixed bolts and welds sometimes detaching after removing a section from a ship
- Fixed levers not working in one direction if Ctrl was held down (default binds)
- Despawning notifications are now visible only to the players who are near the ship and have appropriate access
- Improved decal loading
- Decals are automatically loaded or unloaded based on distance instead of trying to keep them all loaded
- Added Rando 5, Rando 6 and Rando 7 shops to all Origin stations
- Added Verpa by Qrahn to Balestra ship shop
- Added new player-made ships to Dynastar ship shop
- Cotinis T.2 Salvager by Snowytortoise
- GrumbleBee by Oloneus
- Added Kuitara Explorer by Rancid to OKI1 ship shop
- Added new player-made ships to OKI2 ship shop
- Barrow84 by Mrroboto (replaced Barrow 72)
- Magnus IV MN-R by Reina
- Added new player-made ships to Rando 5 ship shop
- Badger MK.1 by Rebuster
- Bumble by Drakki
- Catball by FantasyDied
- Danse Macabre by Exphrasis
- Frigate Class Prospector [T1] by Thorus, from the Astra Mechanica Inc.
- Gyro by Ancient
- Hezmol by R3xXx4L
- Inchworm V1 by Quiktricks
- lesWAV HF-T2 Stingray by Leslawbot
- Mountainman-MN by Geo
- P61-Z1 by Zarenno
- PM-160E2 Poacher by Moonset
- Photon by Drong
- Podracer Class Navuu [T1] by Thorus, from the Astra Mechanica Inc.
- Rifter by Odiad
- Sagittarius A-2 by Sirhaian
- Sawfish by Dromi
- Shiva by ShrkByte Inc - Phi
- Sutler Mk1p by Spiral
- Terrelli MK1 by Dusk
- UDU-12-8400 (CR) by Gwyvern
- UMT.2.0 Hedgehog by Tegretta Inc
- V3ctor by Evander
- Added new player-made ships to Rando 6
- BlockadeRunner Yacht by Sturgeon
- Eco-friendly Ship by jimbo232356
- Fennec by Sevakordran
- Forklift MK2 by Keultok
- Marathon by Saybin
- Pixie Dust by Trinks
- R-Protocol by Nookz
- Redline Standard Edition by Jam
- SMBee by Entity
- SSC Vanguard by Primetv
- Sc Zion mk1 by SC ZION MK1 37A
- Skipjack by Saybin
- spacebike by Gosha
- Spearfish by Saybin
- Swordfish Mk1 by Gunchbot
- The Blowfish by Eminem
- The Bruiser "Bob" by Funk
- The Cube by LordTouchMe
- X2B2 RIIxo Explorer by Ralfito (aka X2B2 discord)
- XF-10 Ghost by Justingrim
- Zimitra by Skippeye
- Added new player-made ships to Rando 7
- Estella by Shiroyuki
- Grace by Shiroyuki
- Leclerc by Shiroyuki
- VIVY by Shiroyuki
- Pelagius "Peek-A-Boo" by Phi
- Updated player-made ships
- Apito
- DTX VANA B
- DTX VEGGR MK2 A
- Malamute
- Mercury
- Namib
- OKI RazorBack
- Torpedo
- Fixed Rage of Novae player-made ship shooting constantly after spawn
- Replaced Moneyman with Modulus ADV in OKI2 ship shop
- Updated descriptions for player-made ships
- Apito
- DTX AELSA A
- DTX ALFRIGG A
- DTX BOMBURR A
- DTX EYDAMA A
- DTX FORNBOGI A
- DTX FRIGG A
- DTX FUNDINN A
- DTX HANARR MK2 A
- DTX HEPTIFILI MK2 A
- DTX HERETHA MK2 A
- DTX JAGERFALL A
- DTX JORDIS A
- DTX NOTNAGEL A
- DTX SIGNY A
- DTX SWAFA C
- DTX VANA B
- DTX VEGGR MK2 A
- DTX VOLSUNG A, DTX VOLSUNG B and DTX VOLSUNG C
- Manta
- Modulus FR and Modulus MN
- Moti
- Namib
- OKI RazorBack
- Renamed player-made ships
- Malamute to Malamute UNO
- Old ships added back to the economy:
- VANA B, Namib, Endorer, The Sky Walker, Antares Twin Frame Freighter, Trident T4, Veggr, Mercury, Bomburr A, Eydama A, Fornbogi, Heretha A
- Added a new ship durability message and fixed a line break in another rare message
- Fixed Undo and Redo causing UI to become uninteractable
- Fixed Camera menu sliders turning to zero if another menu was opened
- Fixed some resource containers spawning empty when buying a ship
- Fixed multiselection and activation of Snap Tool via Toolbox behaving different than activating Snap from keybind
- Reduced ship buy error 14 when using items salvaged from ships
- Prevented transferring materials to ships in the Test Mode
- Added thousands separator to Building Budget numbers
- Relicta, Nox and PVP Small stations no longer despawn ships
- Added insurance screen holograms to Moon City, Markka - Market Station and PVP station
- Fixed framerate dropping when autobolting Plasma Thruster parts
- Fixed outlines not working when placing Tripod Weapons
- Fixed being able to place a Tripod while interacting with another Tripod
- Fixed player standing in the air while operating a tripod, when interacting from a crouched position
- Disabled bolting objects to Tripods
- Fix if-statements using the next 'else'-branch on the same line, even if it is a part of the the next if-statement
- Fixed modulo operation(%) not working with a divisor with an absolute value under 1
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