When building a base on a lot or an entire station, it would be awesome to have personal rooms for you and all your friends. However, since we are robots that don't seem to follow the laws of thermodynamics (perpetual motion, baby!), what purpose would a personal room serve?
For starters, it could have gun racks, armor stands, and maybe shelves to display things you've collected. But that would make it look more like a museum, rather than a home that you'd like to spend time in. So I propose to give our robots the ability to receive some sort of buff by undergoing "regular maintenance"—have some equipment that looks rather like a bed, that, if you log off in it, you recieve a buff the next time you log in. Maybe it gives you slightly faster run speed, or you can swing the pick axe faster, or your aiming dispersion is lower, etc. There could even be "food" that you can cook up in your kitchen or buy from a dining hall that gives your robot the aforementioned buffs. And you can also have a dining table in your room and have a nice meal with your friends before heading out for a mission, like in Monster Hunters. Another idea is that if you have a personal bed inside your room, you could respawn in it for free or at a much reduced price compared to using the public insurance terminals.
Of course, these are only nice-to-have features, the lack of which shouldn't subtract too much from the experience. Nevertheless they would be awesome to have and maybe something for the developers to think about after they are done with the core gameplay elements.
For starters, it could have gun racks, armor stands, and maybe shelves to display things you've collected. But that would make it look more like a museum, rather than a home that you'd like to spend time in. So I propose to give our robots the ability to receive some sort of buff by undergoing "regular maintenance"—have some equipment that looks rather like a bed, that, if you log off in it, you recieve a buff the next time you log in. Maybe it gives you slightly faster run speed, or you can swing the pick axe faster, or your aiming dispersion is lower, etc. There could even be "food" that you can cook up in your kitchen or buy from a dining hall that gives your robot the aforementioned buffs. And you can also have a dining table in your room and have a nice meal with your friends before heading out for a mission, like in Monster Hunters. Another idea is that if you have a personal bed inside your room, you could respawn in it for free or at a much reduced price compared to using the public insurance terminals.
Of course, these are only nice-to-have features, the lack of which shouldn't subtract too much from the experience. Nevertheless they would be awesome to have and maybe something for the developers to think about after they are done with the core gameplay elements.