yea, they made these ships with the intent on helping the non pvp people explore. But, the pvp people will exploit this into something massive. with this mechanic, a good plan would be this:
I decide to attack this company that annoys me, so i take my civilian capital ship, with a decent sized group of people with me. the ship has the tools we need to camp there for at least a week straight. we have a factory aboard, and we know what resources we need for our chosen fighter we will use. so we can make X amount of them. Or repair if we can recover. We have reconstruction machines for respawn points aboard as well. The mission is to camp that station for a week, we kill anything that comes, or leaves. after this, the group will be so annoyed, they wont be logging on, or they are just dry from resources from trying to fight us off. Either way, we have successfully weakened them with our invincible ship, now we just mop up. When this happens, we send in military cap ship, and raid with little resistance due to a lack of resources to defend on their end, or the members not being online to see the raid timer.
The only drawback the CCAP ship has in hopes of maybe doing away with this tactic is the limit of ships it can release over time. But, with some patience, it can still get the job done. No, you cant get it done in 30 minutes. but if i deploy my ship to that location for at least a week, i can do alot of damage. So this CCAP ship can do more than just sit and harass. It can prep well for a raid, unless there is a detail im missing.
Heres my suggestion, for what little its worth. civ cap ships can lose their shield when they get so close to another station, or MCAP ship IF THEY choose to enter that area.. they cannot opt to harass with a civ ship. at all without losing it... Or the devs could just make it to where the ship wont leave to a location that fits the description.. BUT, if a MCAP ship warps to THEM in a remote location, the Civ Cap stays immune. might be a dumb idea. But, its a start. An idea like this limits the civilian ship to the purpose it was made for, in my opinion. Thats to explore the non safe area for people not looking to pvp.. Also, keeping the civ ship out of the belt.
I decide to attack this company that annoys me, so i take my civilian capital ship, with a decent sized group of people with me. the ship has the tools we need to camp there for at least a week straight. we have a factory aboard, and we know what resources we need for our chosen fighter we will use. so we can make X amount of them. Or repair if we can recover. We have reconstruction machines for respawn points aboard as well. The mission is to camp that station for a week, we kill anything that comes, or leaves. after this, the group will be so annoyed, they wont be logging on, or they are just dry from resources from trying to fight us off. Either way, we have successfully weakened them with our invincible ship, now we just mop up. When this happens, we send in military cap ship, and raid with little resistance due to a lack of resources to defend on their end, or the members not being online to see the raid timer.
The only drawback the CCAP ship has in hopes of maybe doing away with this tactic is the limit of ships it can release over time. But, with some patience, it can still get the job done. No, you cant get it done in 30 minutes. but if i deploy my ship to that location for at least a week, i can do alot of damage. So this CCAP ship can do more than just sit and harass. It can prep well for a raid, unless there is a detail im missing.
Heres my suggestion, for what little its worth. civ cap ships can lose their shield when they get so close to another station, or MCAP ship IF THEY choose to enter that area.. they cannot opt to harass with a civ ship. at all without losing it... Or the devs could just make it to where the ship wont leave to a location that fits the description.. BUT, if a MCAP ship warps to THEM in a remote location, the Civ Cap stays immune. might be a dumb idea. But, its a start. An idea like this limits the civilian ship to the purpose it was made for, in my opinion. Thats to explore the non safe area for people not looking to pvp.. Also, keeping the civ ship out of the belt.
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