It all depends on how the game gets balanced.
I.e. if spare body storage is large, fragile and energy hungry, then it'll be more efficient to store it inside big ships.
If you can respawn/teleport at your faction ship, then meta will be large carriers with small permanent crew and lots of "hibernated" soldiers and small combat efficient gunboats.
If power generators get more energy efficient as it get bigger, then whole new set of possibilities opens.
BTW talking about meta before game release is a bit pointless.
But fun.