Search results

  1. General Enhancements for better overall play:

    Agree. 1000%. WTB continuity tester.
  2. General Enhancements for better overall play:

    Have a look at the reddit thread I posted in my thread above. This is already possible, apparently. Haven't had cause to try it since discovering it, but maybe you can?
  3. Space pen

    I think you have to have "permissions" to scrawl on a thing with tools. All right for sprucing up your own and your colleagues' rides; less so for provocative defacement of rivals' assets.
  4. Unable to get the weakest information box

    "Warp class" per se may be worthless, but if you've built your ship so that its warp class is high, it will fall apart less readily when you faceplant an asteroid. You can still see "how flimsy your weakest link is", so if you're designing something you want to be tough, you need to adopt an...
  5. How exacltly friction works?

    Well, hooray.
  6. Insurance Transfer to/from Markaa

    If the teleport is always "naked" (or at least restricted to cosmetic items, if only to preserve our Endos' decency ;) ) I can't see how it can be materially abused. Informationally, that will always be able to travel faster than an Endo using extra-Starbase means. To "abuse" it in terms of...
  7. [DE] Bolts = Nägel, Schrauben, Nieten, Bolzen or something else entirely?

    Nope. Stll doesn't matter. Ypu can translate to any of those words, and it will be precisely as correct as "Bolt" which is as good a short word as any to describe the "Ultratech Universal Fixing", aka "Magic" that holds things to your beam structure. Frozenbyte aren't working in their first...
  8. Transponder fields are broken

    Oh well. Scratch that possibility then.
  9. Initial state of the ship

    That's in the pipeline, I believe. The alpha provides when the alpha provides.
  10. General Enhancements for better overall play:

    A bunch of those things are in the pipeline. But don't touch the ship designer concepts :) If anything, I'd want "proper" (that is, what most experts would call "excessive" :) bolting to be more significant; a factor in the quality of a given ship. And repair needn't be too bad, apparently:
  11. How exacltly friction works?

    Your opinion. Don't try and foist it off on everyone as fact. Personally, I consider everyone to be an alpha tester. Tautology, anyone? As you now admit: it's an alpha. Alphas are riddled with bugs. And You could easily have known that before you started Ah. Diddums. If you'd done the...
  12. Origin Station transponders

    You can specify how many Origin stations you can see at once (up to 10?) but if there are 30 player stations closer (and you've not reduced the limit for shown player stations), you won't see any. Doesn't sound like that's the problem, though, given they're all blinking out at once. Have you...
  13. Initial state of the ship

    This was a revelation to me... Maybe it'll help others. As to different variants of the ship, you only have the one out in space, and I'm given to understand that the blueprint is saved once you undock from a station (whatever that means, precisely). So you'll be able to repair the ship using...
  14. Transponder fields are broken

    I was working from a very quick glance at the field's value and memory for the field name. There's no "is" on my Transponder field either. And it shouldn't matter anyway. You could call it Saskatchewan, and it'd work the same way :) Forum posts don't generally garner official support, and this...
  15. Questionable localization of "pvp station around moon"

    Dead wrong. For now. What this game needs is a place where PvPers can get down-and-dirty on short notice, on a regular basis, while not interfering with the base business of gathering materials. Just so the actual meat of the game can get tested on a significant scale. Just because "organic"...
  16. Transponder fields are broken

    Your Transponder may be broken. My "IsInsideSafeZone" works perfectly well, and our Company shipwright by default puts warning lights on to remind you to kill your Transponder if you leave the Safe Zone, which do flash and blink and generally help us remember. The designer instance somehow...
  17. Questionable localization of "pvp station around moon"

    I agree with you that it could be a goldmine for the right kind of wheeler-dealer :) But that's PvP, too. Different kind of player is happy with Market PvP, but we need all sorts! :)
  18. My ship isn't flying straight, and how to fix this!

    Getting your Centre of Mass and Centre of Thrust lined up (approximately) is a good way to help your FCU fly you straight. The further out they are, the more offsetting thrust you're going to have to add, or the less efficiently your thrusters will push you forward (since some have to be...
  19. I really hope I can get some help

    I also see these messages fairly often, but I don't do anything, and they don't usually seem to have any detrimental effect on my play. I think there's a number of servers and you only need to be be in touch with one for the game to continue working. That's not much help for your lost ship, I...
  20. Thruster Pulsing Thrust Value

    I haven't seen this. Mostly the MFC will set the thrusters to values that don't need to change: a little lower for the ones that will push you off-centre because CoM and CoT aren't in perfect alignment/balance. Maybe it occurs in wildly unbalanced setups... But while typing, I just thought...
Top