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  1. Cavilier210

    Colorblindness and Ore Prospecting

    Maybe its part of the intention that we don't know what ot is so easily.
  2. Cavilier210

    What is the MAX size ship you can build?

    I think Valiant is chunkier than the Centurio. Kinda beefy. Plus it has engine pods iirc, instead of a huge end covered in thrusters.
  3. Cavilier210

    What is the MAX size ship you can build?

    Well, I have one thats a few cm short of 50 meters long, 25 m wide or so. Forget its height.
  4. Cavilier210

    Protection for newer players from veteran players?

    Its 5 km for view distance.
  5. Cavilier210

    Ways to limit gun spam and glass cannons

    Its a pain enough to get ships moving when they're large without getting knockback from recoil.
  6. Cavilier210

    Protection for newer players from veteran players?

    Good luck accidentally being found outside the safe zone. Its enormous.
  7. Cavilier210

    Do you think the ship market between players will be established?

    No, not at the moment. The steam workshop won't be hosting the blueprints, and currently the only method of sharing is person to person in a shared instance of the ship designer.
  8. Cavilier210

    Do you think the ship market between players will be established?

    28 weapons, 20k eps, 50 meters long, 4 decks, 8 remote turrets, full bridge and engineering rooms, respawns (when implemented), armory, resource storage, nav system. Thats what i have so far.
  9. Cavilier210

    Ways to limit gun spam and glass cannons

    Currently, I think we're missing too many features to be able to tell what we should have done. We need the material properties added in for sure. Balancing of reactors, cooling needs, and so on, may also be called for.
  10. Cavilier210

    Do you think the ship market between players will be established?

    I've been working on my current ship since a month before I got into CA, and I was one of the first people to get in. Its still not done. Been working on it for hundreds of hours now, lol. Its a big ship, but still, making ships is a huge time investment.
  11. Cavilier210

    A navigation system is needed.

    So, my group has been using a nav system for about a week that was developed by someone else. It works well for these purposes.
  12. Cavilier210

    Starbase Progress Notes: Week 23 (2020)

    We aren't all smart like you :P
  13. Cavilier210

    How much space must be free in order to exit a turret seat?

    Just one turntable. One silly problem at a time ;)
  14. Cavilier210

    How much space must be free in order to exit a turret seat?

    I have an armored turret setup (thanks to Calenloki and Dusty for the advice), but am having issues getting out of the seat now. How much space is needed, and where? This is the current interior looking from the front.
  15. Cavilier210

    I would like to suggest mounting point and methods for armoring turrets.

    Ok, I'm giving Calen and Dusty's idea a try here.
  16. Cavilier210

    I would like to suggest mounting point and methods for armoring turrets.

    I know what they mean. The problem is that there's 8 bolts in half the joiner plates there just to turn the beams yellow (they won't turn green) and then you end up chasing the stress around the frame. The ships frame itself doesn't require this much effort.
  17. Cavilier210

    I would like to suggest mounting point and methods for armoring turrets.

    No. I'll show you here. See how the whole thing is red? I've had to bolt this assembly more than I have had to bolt any other assembly I have ever built. I place a bolt in one section, and it upsets the balance so much that somewhere else is over stressed. I'm chasing stress around this frame...
  18. Cavilier210

    I would like to suggest mounting point and methods for armoring turrets.

    Where? I have yet to see it. Turret armor, the part, is not what I'm talking about.
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