975 RPM should have been the previous 'theoretical' value for Laser Cannon before this patch according to our info, so this is indeed in relation to previous Alpha builds.
Tools
Universal Tool now stays activated while two-handed weapons or tools are used
Build Tool
Fixed some broken objects consuming all materials when fixed completely
Bolt Tool
Fixed objects getting stuck on bolts they only touched after being bolted
Prevented bolting on grabbed objects...
Update 1.10.2020 (Build 256)
New features
Objects and LODs fade in and out smoothly when loaded or unloaded
Material Armor Value is now Armor per KV
Materials have two new values: Armor Value and Minimum Armor
Only plate type objects can have Minimum Armor
Armor Value is multiplied by volume...
We have a patch planned that is potentially coming later this week which will include some significant changes that impact ships.
First of all, there are going to be significant increases to ore density values. This may already impact ships, though it should be minimal if the ship is well...
Thank you for the feedback! We understand that players want to update their submitted ships as much as they can.
The newest submits may not always make it to the latest patch, but we try our best to get the updated versions to the game.
We are sorry for the inconvenience!
We are always looking...
I think the Transform mode button is for changing between local/global transform in Designer.
This is actually in the works so will be coming to the game.
Update 24.9.2020 (Build 251)
New features
New customizable Quickbar
Animations
Sit animations work correctly now
Assets
Fixed Rail Gun's texture distortion
Fixed a tiny error in thruster textures
Unified textures between ship weapons
Updated elevator hall in Marketplace
Added level art to...
Please be patient with considering possible alterations to your ship and wait for the patch to test the changes more specifically! As we mentioned, things are still being tested and tweaked so take this more as a warning that you may want to check your ship when the patch has gone live, and hold...
We have a patch planned for later this week which will likely have reworked frame integrity. This will have an impact on ships.
This will be a change that moves us away from just favoring a bunch of smaller beams for a frame, regardless of ship size, into more nuanced frame builds.
Currently we...
Update 17.9.2020 (Build 246)
This patch is a big one for our Closed Alpha. Not only is it the largest we've ever done and will take time to download (13 GB), it also introduces features for testing that bring us closer to our long term vision for the game. However, the patch has a significant...
We have a sizeable patch planned for later this week and the servers are expected to need a certain amount of downtime during patching. The patch is estimated to be around 13 GB in size, so you may likely end up with some additional downtime from downloading a patch that size.
This patch will...
Here are some images that did not make it in time for this week's progress notes but we wanted to share already anyway. :)
Ship Info
Station Foundation Unit
Update 10.9.2020 (Build 241)
New features
Ore Collector (Ship Designer and Marketplace)
Mining Laser (Ship Designer and Marketplace)
Animations
New 3rd person pickaxe hacking animation
Audio
New advanced audio settings
Footsteps
Other movement
Modified fly-by sounds
Bolter Gun
Long...
Starbase Progress Notes: Week 36 (2020)
August 31st - September 4th
Hello everyone. Here are the progress notes of Week 36, hope you enjoy!
Design
Features
Design for being able to adjust auto-generated LOD detail in Spaceship Designer has been worked on
First version of the Demolition Job...
Update 2.9.2020 (Build 236)
New features
Demolition Job added to the starting station
Ship Refuel Terminals to Ore Storage Towers
Cable and Pipe Tools can be used to build cable and pipe with Blueprint Tab
Material Tool in Ship Designer
"Show detached objects" button in Spaceship Designer...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.