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  1. XenoCow

    New Ammunition Type for Ballistic Weapons: Armor Penetrating

    Basic Idea: Add a new high penetration, ammunition to the game that trades off width of damage (better for hitting vital components) for penetrating power (better for getting through armor). Problem: Currently, there is only one type of ammunition that can be used for autocannons and rail...
  2. XenoCow

    New Material: Depleted Exorium

    Basic Idea: Turn used generator fuel rods into a new, useful material variant. Problem: This idea doesn't solve any problems, it just adds depth to the game and a new opportunity for endos to make money. Details: I suggest adding a new material, depleted exorium into the game. The material can...
  3. XenoCow

    Ore Filters & Dispensers

    Basic Idea: A device that can sort ores and send particular ones to an inventory (ore crate) and a device that can dispense the ore in its inventory out into the world. Problem: When mining with lasers, it is difficult to discriminate which materials are zapped and collected, filling up ore...
  4. XenoCow

    Zone Visbility Control: Better Piracy and Personal Security

    Main Point Make the "Who is nearby" 'o' button optional to be displayed on so that pirates (and their prey) can go undetected, and so that people can hang out semi-anonymously. Problem Currently, anybody can know when anybody else is nearby just by pressing 'o'. This undermines pirate's ability...
  5. XenoCow

    Nuanced Thruster System Through Simpler Mechanics (All Ships Can Go Max Speed)

    Preface Following the discussino in @kiiyo 's thread about adding medium, long thrusters, I came up with this idea to help add room for creativity when it comes to thrusters. Also, I'd like to note that this change could work better in conjunction with another suggestion I made, see addendum...
  6. XenoCow

    Why Do I Post My Starbase Videos to Youtube Alternatives?

    The simple answer: is that its free to me, gives my viewers choice (all five or six of them), and has the potential to earn me money much sooner than Youtube. The long answer: I enjoy experimenting and learning new things, as many of you who would want to play a game like Starbase would...
  7. XenoCow

    ByteSized Tutorials

    Welcome to my ByteSized tutorials. Here you will find brief guides on various topics to help players new and old alike. If you have suggestions for videos, feel free to reply to this thread with them! Link to Playlist Most Recent Videos: Episode #6: Ship Tools Assembly Episode #7: Damage...
  8. XenoCow

    One-time Use Blueprints: Propietary ship sales over long distance

    -- Summary -- Blueprints of ships can be stamped onto chips that can be used once to construct a ship at a ship design center or to introduce scarcity into the market. -- The Problem -- There are two problems that this proposed solution can solve: Ship manufacturers cannot easily sell their...
  9. XenoCow

    XenoCow's Starbase Videos

    Hello there! Here is a list of the 10 videos I think are the best mixed with some that are the most popular. I mostly have this thread to notify people on these forums who may not be subscribed that I've made a new video. Feel free to browse this thread or go to my channel on YouTube, Odysee...
  10. XenoCow

    New Weapon Type: Chain Shot

    --- The Basics --- A projectile that is two balls with a wire strung between them can slice through thin armor and excel at cutting wires. Although there are no sails in Starbase (for the most part), this style of cannon could be an interesting addition to the Starbase arsenal. --- Purpose ---...
  11. XenoCow

    Letter to the Devs: Gunship Event & Player Behavior

    Dear Frozenbyte Developers / Community Managers, I am very grateful for the opportunity you have given me to participate in the alpha so that I may help to shape the game and make sure it becomes as awesome as it can be. The combat events are a tool that you use to gather data on the game, but...
  12. XenoCow

    Poll: Reconciling Ship Value Ideas: Heirlooms vs. Commodities

    After a discussion on one of the alpha Discord channels, I have realized that there is a monster lurking around in the shadows of this game. This poll and discussion is aimed at bringing that monster to light so we can have a civil conversation about it and try to defeat it together. TL;DR Some...
  13. XenoCow

    New Projectile Behavior: Variable Caliber (Formerly Mixed Damage)

    Either as a modification to current projectiles, as an ammunition type, or as a new weapon entirly, I suggest this new projectile behavior. After the first layer of armor penetrated with voxel damage, the next object hit has fracture damage applied. This damage type would be particularly...
  14. XenoCow

    Better Missile Pods

    I have two ideas for how to improve missile pods. --- Idea #1: Small Pods --- For increased customizability there could be more sizes of missile pods. I think that there should be at least a 1 or 2 tube pod that would be great for low-profile, or budget ships to carry missiles. I could also...
  15. XenoCow

    Do the Developers Visit the Forum?

    --- Preface --- The Discord server is thriving and people seem to illicit developer responses often. I think that's great that they interact like that. However, Discord (or any group chat) is hard to keep focused on any subject and organized. These forums are a great idea organizer, and I really...
  16. XenoCow

    Request to CA Players: Please Update the Ore Section of the Wiki

    To help players, both in and out of the CA, may those who have access update the ore section of the wiki to include pictures? Here is a link to the page: Materials Wiki Page. Also, there are plenty of other pages that need some love like the Spaceships Page which does not include many of the...
  17. XenoCow

    Are Backpacks the Cargo Meta?

    --- The Situation --- From watching the moon landing stream, and then a bit on another one I noticed that bolting filled backpacks seems to the optimal way of transporting anything. They take up very little room and can store things much larger then themselves. What then are the purposes of the...
  18. XenoCow

    New Personal Weapon: Buzzsaw Launcher

    I would like to suggest a new weapon for endo use: the buzzsaw launcher! This weapon would be designed for mass mayhem and confusion, rather than doing that much damage. The spinning blades that are launched would bounce off of walls for a short while until they lose enough speed to get stuck...
  19. XenoCow

    Starbase a la Animal Crossing (How to Start off with a Ship)

    The idea: New players are given a ship, then they have to work to pay it off. Meatbolio and I briefly discussed this idea in the thread Quickplay Mode: Or How to Retain Players that Don't Have the Patience for the Main Game, but I felt that this topic deserved it's own thread. Currently...
  20. XenoCow

    Quickplay Mode: Or How to Retain Players that Don't Have the Patience for the Main Game

    Preface: This topic very likely has been discussed before, but I can't seem to find any dedicated threads on it. After watching a few of the videos that were released by CA members I seem to getting this impression of players not enjoying the grind so much in the early part of the game. Keep...
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