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  1. Foraven

    You know what would make players more likely to leave the origin safe zone?

    Going out there don't mean automatic PVP.
  2. Foraven

    You know what would make players more likely to leave the origin safe zone?

    One ideas I have been thinking about for some time is why most players stay around the origin stations. Sure, that can be attributed to the risk aversion of players, but that's not the only reason IMO. It's because we have the auction house there, available to all 30 origins. Everyone wants to...
  3. Foraven

    Starbase Early Access Update 03.05.2022 (EA Build 869)

    But that doesn't work well if all we want is other player fly our creations for free. I have ships in the ship shop. I don't want to share my BP with everyone though, that ship shop suit my purpose. It is sad that they struggle to keep it updated. If devs don't have the time to do it why not let...
  4. Foraven

    Save everything and lose interest

    I did both in space ship modifying and my own blueprints in the SSC. I know my ships inside and out. I don't feel any devaluation of my work because they can be easily fixed. While it is it's own fun to manage to find clever ways to repair or modify ships in space, it's very time consuming and...
  5. Foraven

    PTU Update 29.4.2022 (PTU Build 865)

    True, we could make weird shapes, but it was difficult and it was a real pain to put plates on afterward. The new weld blocks are way more versatile than the connection plates ever were. You can weld down multiple objects at once so long as the weld touch them and you can weld to beams or plates...
  6. Foraven

    PTU Update 29.4.2022 (PTU Build 865)

    Manual welding is probably the best barely mentioned feature added... It's a massive game changer for ship designing.
  7. Foraven

    Save everything and lose interest

    I don't really understand the problem you have there. We could already print ships as often as we wanted, now we can save changes we make to them so we can restore them if they get damaged... But in no way those saves are turned into blueprints, they are only useable for that current ship, if...
  8. Foraven

    Save everything and lose interest

    Most players wanted a way to repair their ships, many ships were next to impossible to repair once damaged. In many cases, players just abandoned their ships, it was too much work. Now we have means to fix them, might be too easy now but it's a plus for most players. Also, don't discount your...
  9. Foraven

    PTU Update 29.4.2022 (PTU Build 865)

    Nice update, looking forward for the next batch of goodies. I have tried to manual weld and could not make it works. Anyone managed to manual weld anything?
  10. Foraven

    Starbase Update News

    There are quite a few required ores that were not available in EA that will be once the new version hits live.
  11. Foraven

    Hello all

    The game is rather empty these days, but a large update is coming soon that should spark the interest of many players who have shelved the game.
  12. Foraven

    Starbase Update News

    We have already way too many player stations, most of them abandoned or barely used. I want more devs stations; means more place to go and some safe stop to park my ships when I am done playing.
  13. Foraven

    Starbase Update News

    I think that update should alleviate a lot of the complaints about the game, that should draw back some of the player base (I hope).
  14. Foraven

    Spaceship Production?

    It's planned, just not implemented yet. You can only build new ships from origin stations (or the other place you find ship designers).
  15. Foraven

    Paper-thin and Tungsten-heavy: Armor Discussion Thread

    Some time ago there was someone who brought the idea of using existing fracture point in plates to split hit points between them (you could destroy part of the plate without compromising the whole thing). I could not find the post (I believe it was on Reddit) but the idea was quite interesting...
  16. Foraven

    Demolition job 2.0

    I think I read in one of the dev comment that at some point we will be able to use existing ship parts to build a different ship; we bring the ship in ship design area and just switch to another blueprint. Build cost is then reduced by parts from the old ship and the rest is thrown into storage.
  17. Foraven

    Paper-thin and Tungsten-heavy: Armor Discussion Thread

    I agree with you, we build brittle battleships right now, everything is stupidly heavy but offer very little protection for their mass. I would like to see more of the thin plates and lightweight deco items, but also a revamp of how armor works (supposed to be in progress). I would also like to...
  18. Foraven

    PTU Update 1.4.2022 (PTU Build 832)

    I keep hearing some very loud and unpleasant ambient sound while in Arma. I don't like it at all, I just makes me want to leave the game as it hurt my hears. No way to turn it off besides cutting all sounds...
  19. Foraven

    A question about "local power" on weapons.

    Doesn't work though, the gun won't fire if it's not constantly fed power from the network as it's power upkeep is drained from ship batteries, not it's stored power.
  20. Foraven

    Demolition job 2.0

    No, all I meant is the game already has a demolition hall, but it is too small to process players ships that can be way larger than it is. The mechanics are there because instead of some long gone ship design we could disassemble our own ships, with the option of removing the parts we want to...
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