combat

  1. Why is combat logging a thing?

    Literally, every PvP encounter I meet, the dude would just log out to glitch my UI with ship host transfer - and then he can log in for couple of seconds, shoot a couple of bullets, and log back out - while you completely lose control of your ship or endo, because of microlag when the ship host...
  2. SubwayKiwi

    The Current State Of Starbase

  3. XenoCow

    [POLL] What Would You Want to Do Most in Combat?

    This is the companion poll to the combat roles poll. This one aims to find out what players would want to do if they could only do one thing in the game. It may also be argued that the results of this could point to what players will do as they will find a task and stick to that exclusively...
  4. XenoCow

    [POLL] What Combat Roles Would You Enjoy? PART#2

    There are many roles that a player can have during combat. I am curious to see how players will want to play when it comes to fighting. Will everyone want to pilot fighters? Will a majority want to just be a boarding crew? Only one way to find out! Please only select the roles that you would...
  5. XenoCow

    [POLL] What Combat Roles Would You Enjoy? PART#1

    There are many roles that a player can have during combat. I am curious to see how players will want to play when it comes to fighting. Will everyone want to pilot fighters? Will a majority want to just be a boarding crew? Only one way to find out! Please only select the roles that you would...
  6. [POLL] Will you partake in ship Combat

    I personally want to atleast practice 1v1s with Factions members once a week how about u?
  7. My ideas on design philosophy for three combat ship sizes.

    Hey, everyone! One of the things that I'm looking forward to most from this game is the ship design. More specifically, the design for the most effective and deadly combat ships possible! So, out of boredom given the quarantine, I thought I'd take a shot at predicting the optimal forms that some...
  8. Killer_Rabbit

    Anti-Fighter/Anti-Air Defences ?

    Since the majority of people I have talked to on this forum think that fighters will be the game meta compared to larger ships then the obvious question is how do you shoot them down. As shown in the Starbase Videos player manned point defence systems seem to be the main defence however if...
  9. Killer_Rabbit

    The Logistics And Practicality Of Fighters

    Recently I have had discussions on a number of threads that conclude that fighters will be the meta of space combat compared to larger ships. However given that in order to make an effective fighter you would likely need to sacrifice armour and fuel in order to allow it to dogfight it's unlikely...
  10. Killer_Rabbit

    Pre-Dreadnought Design or Large Turrets ?

    So since the Shipboard Weapons that the Developers have made are relatively small in comparison to the "large" ships we have been shown would Military Ship Design follow the Pre-Dreadnought design Philosophy of a lot of Medium Sized Turrets with a couple of Rail-Cannons or Plasma Cannons in them...
  11. Killer_Rabbit

    Space mines

    So obviously space mines will be possible but the trouble is they can't be too big else ships won't go into them. However you could attach manoeuvring thrusters to move it closer to a ship but the only trouble is tryiny to hide it but it appears there are explosive elements in the game.
  12. Killer_Rabbit

    Possible Idea For Combat Drones

    Dunno if it should be in this thread but here it goes. I don't think it should be/is possible to create completely autonomous combat drones certainly not fighters (even with/if cameras are in the game) but what you could have is say a targeting station a bit like a turret (maybe even with...
  13. Killer_Rabbit

    Torpedo Boats

    With the missile video Froxenbyte has shown both missiles and torpedoes which I imagine will be quite expensive to offset the ability to track and follow ships so how practical would it be to have a fast attack craft armed with torpedoes and maybe bow mounted missiles for greater accuracy with...
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