- Joined
- Mar 27, 2020
- Messages
- 23
So a random idea i had was this type of ship could maybe be combated with ridiculous power requirements if you want to have a lot of weapons. So the amount of power needed for weapons could maybe increase exponentially by the amount you have on a ship. This could be realized trough a device that charges the internal buffers of weapon bodies, a power converter if you will. Maybe a modular device that has a base. This "base/core" would be limited to only existing once per ship. Similar to the transponder. This would be necessary to prevent people from circumventing the exponential increase by having multiple converters. The base alone could be useless and you would attach additional devices to increase it's capacity and amount of outputs. Each output would be capable of charging one body. by adding more optional modules you would decrease the efficiency at which this converter charges bodies. So the amount of power needed for each body would go up rapidly the more bodies you want to be able to charge. More powerful weapons like rail cannons could even require you to have two modules per body because of their required 1.5k eps to uphold their charge. This converter would be the only way to charge the bodies. You could maybe pre-charge them so tiny fighters without their own converters could still exist but would be very limited in how many shots they can fire.
The charge of the weapon bodies could decay similarly to how the rail cannon functions but much faster so each body has to be supplied with a constant supply of converted power to not run out of charge. This would limit crafts without their own converters quite heavily.
Having a block of modular devices isn't a problem on a larger ship and supplying it with power shouldn't be a problem either. Especially with the larger generator, but could be a choke for small ships.
Just imagine if small ships could only sustain 2-4 weapons. It looks much better, would finally somewhat restrict how effective small fighters can be and would add another interesting ship system.
small ships with 8 rail-cannons just look stupid af
[pasted from #alpha-feedback on the discord. The following discussion can be found here.]
The charge of the weapon bodies could decay similarly to how the rail cannon functions but much faster so each body has to be supplied with a constant supply of converted power to not run out of charge. This would limit crafts without their own converters quite heavily.
Having a block of modular devices isn't a problem on a larger ship and supplying it with power shouldn't be a problem either. Especially with the larger generator, but could be a choke for small ships.
Just imagine if small ships could only sustain 2-4 weapons. It looks much better, would finally somewhat restrict how effective small fighters can be and would add another interesting ship system.
small ships with 8 rail-cannons just look stupid af
[pasted from #alpha-feedback on the discord. The following discussion can be found here.]