are you kidding me? are you really trying to tell me that players don't inspire to stand out amongst the rest in space mmos? PS2, Bazino comes to mind right away, Nivx is another, Shrimpehx. TitanF2 i think of VGSpeedpro, RageKittenX, Suddi. These are just off the top of my head. If your that into MMOs i can't believe you would say that. Also Eve can't be even compared to a game like this, Eve is more of push button tactical game, i know i play it and its quite fucking boring compared to real interaction of other games.
As for Starbase do you really think big names won't exist amongst the shipbuilders, yolo workers, and military factions? Best ship designer will have no problem finding work when everyone looks to them for the best ship, same with yolo and military style players. If anything this game is to cater to the egos of those that excell.
We talking about space MMOs or FPS? Eve has many infamous people that do crazy things, people that hunt priceless alliance ships and titans to kill, people that steal entire outposts during unanchoring, but they aren't very well known as much as Mittani who made an empire(that's now burnt down) or Vile Rat the GS diplomat/CSM that died in Benghazi, etc.
Those people made literal news for a "fucking boring" game. I don't particularly like the direction Eve is headed, but I won't deny its legacy.
The platform is not there yet for SB to achieve such acclaim, and will not be for a long time other than the one guy that probably will fly around the whole belt, akin to similar feats in Elite Dangerous, like that one time someone got stuck in the middle of nowhere and had to get rescued, or the guy that flew across the whole galaxy etc. No one will know of you because of PVP in SB.
The best builders are obviously going to be famous in a spaceship building game, everyone that bought/built ships in DU knew of Captain. I don't know of a single "famous" PVP player in that game.
but the names you dropped outside of FF14 and WF are pay2win games, achievements and feats that don't mean shit. In Eve, players spend about 8 months worth of sub in real money on Plex to get big exspensive ships and target and prey on smaller ships with blinged, usually because of a lack of skill. DU is no different in the pay2win cause hell you buy kits to basically robot it out.
Those game I played when they fist launched in their prime before they went downhill with pay to win.
BDO is P2W garbage but its an MMO, and its still successful unfortunately.
EVE takes skill, you can spend your entire life savings in it and you still won't win against a good PVP player 1v1. Why? because ships/modules are balanced and the devs can control that easily. I once baited 2 sabres in a t1 logi cruiser(exequror) and killed them both solo. I was alliance famous for a week for this lol.
I have no idea what you meant about P2W kits in DU, the game died because of out of touch devs, this is honestly the first time I've seen someone talk about bots and P2W in DU lmao.
Just like Elite Dangerous isn't pay to win right? with its unlimited pay to win resources
......What????? The only thing wrong with Elite Dangerous is their devs are getting complacent and releasing trash expansions, I honestly don't know what you are talking about with P2W here.
Even Tera is pay2win on the pve side.
Tera never used to be like that, in its prime(when I played back when it first went F2P) it was a fantastic game. Alas it got P2W and grindy from like 2016-2017 onward.
won't be cause SB has no pay2win features, we be lucky to see a cosmetic shop. about the only thing, at least my knowlede, DU hasn't done is start selling skill points.
DU never had any cash shop/P2W options. DU died because of out of touch devs that effectively killed 2/3 of their game loops for PVE, and guess what, all the PVE players left and the game will probably shut down before year end. What I meant with my statement is that PVE playerbase going to be overwhelming majority in this kind of game, and when you kill of the content for them, they will leave. In MMO, a low playerbase means its going to die. SB is going to have a massive playerbase injection at launch but if they can't keep the content fun, it will bleed out. Shipbuilding/mining/logistics/basebuilding/industry/trading/balanced PVP(hard to do in this game with so much ship building freedom/lots of exploit opportunity) and limited griefing is going to be the key loops to keep players playing.