Recent content by Dustmuz

  1. GIVE US A REASON FOR THE BIG BAN FROZENBYTE!

    If what FreshestOrangeInTown then FB have a serious issue. as everyone using the AH is potentially using an exploit - myself included - as i buy ice and make proppelant for others at a price higher than the cost of buying the ice. if we dont have a "free market" like the AH is.. then theres...
  2. Yolol: Server Terminals & Server Locks

    pastebin is another option - thats what i use
  3. Company

    Try looking at Endokids - its a small group the link to their discord is https://discord.gg/e7qqt49n
  4. can not login

    the server is still being worked on.. It even says so in the lower right corner. That they had to extent the maintenance window to 3 hours
  5. YOLOL Chip - how to see in storage if they have code

    Hello Hello.. One thing i can think of, that could be a nice thing for those of us who are programming YOLOL chips. Is a field on the pad, that we can populate with a string. That string should be visible in the name of the chip, when we hover our mouse over it, so we can see if the chip has...
  6. Text panels - how to unlock / Where to find

    As the title says. which item in the tech tree enables me to build text panels. I can build progress bars already, but not text panels.
  7. Propellant, Resource port does´nt apear...

    i had this problem, when i was at the Easy Build site.
  8. HELP CRASH ERROR GPU

    i had that problem aswell last night. this mornin, it works like a charm.. could be the amount of people in the area you are in.. last night it was quite high
  9. HELP CRASH ERROR GPU

    i fixed this issue by updating the drivers
  10. Starbase Progress Notes: Week 23 (2021)

    Lokking very good.. hope the game progresses well
  11. What ships from other media are you most excited to recreate?

    Personally i would love to have large version of the "Venture" from EVE online :D i love that ship :D
  12. Good Afternoon Everyone !

    Welcome to the party :D Hope you enjoy your stay
  13. A case for npcs

    in terms of having AI turrets and such. any AI stuff, should never be in player hands. Even if a player manages to "capture" and salvage a ship, like these suggested here. The weapons should return to normal behavior. Meaning that as long as the capital ship is "NPC owned" it will shoot at...
  14. A case for npcs

    I like this idea of yours. i do see the potential of it down the road, as it could be "base" for more active pvp content, as people might fight each other, for access to whatever there is on the ship. down the line, i think this would be a good addition to the game, if fleshed out properly.
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