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  1. pavvvel

    About capital ship design at the station

    It doesn't work. I've done it a lot of times, trying different variants
  2. pavvvel

    About capital ship design at the station

    My capital has been broken for two weeks, completed by 90%. The problem is that when I am next to him, the game turns on the station construction mode, instead of the capital construction mode. Relog and removing/adding hangar blocks does not help. F1 reports and developer ping in discord remain...
  3. pavvvel

    Game feels livable now with this new update!

    yes, a huge "thank you" to the developers for adding large asteroids, devaluing the money that I was mining for updates.... I am also grateful that my capital is stuck at 90% of construction and for two weeks no one has answered me to f1 reports and in discord, too. thank you for the problems...
  4. pavvvel

    Mission System / PvE Elements

    players will do these missions in the AFK, the ship will fly on the "compass". and the player will watch the serials or drink beer. If you offer missions, pve, then offer adequate ideas in which the reward will be commensurate with the risk
  5. pavvvel

    Mission System / PvE Elements

    How do you plan to perform these types of missions without flying out of the safe zone? Any profitable activity in the game must necessarily have a proportionate risk
  6. pavvvel

    Chaos' List to make Starbase 'work'

    Limitation of maneuverability of large ships? What? This is nonsense. The maneuverability of a ship weighing 1,000 tons and 20 engines should be equal to the maneuverability of a ship weighing 10,000 tons and 200 engines. If you make an artificial restriction of maneuverability, then players...
  7. pavvvel

    Make the Warp Core great again!

    Lol what? Casual players are poison, it's leprosy for MMOs. They don't invent anything, they come up with nothing but casual ideas that ultimately make the game worse. Worse, but easier, just so the casual player can put his belly on the table, drink 15 liters of beer in an evening and make 100...
  8. pavvvel

    Make the Warp Core great again!

    You think very narrowly. You don't understand how to implement it. You hide your clever idea of how to evade other players. Its realized in Elite Dangerous. But there are interception mechanics in hyper cruise. It is impossible to make such mechanics here at the moment.
  9. pavvvel

    Asteroids, stations and lags

    I meant that there are two stages of drawing an asteroid: when we see it from afar, but it is only a low-quality texture, and the second is when the asteroid loads the LOD and its structure. I suggest that for those who do not want to mine there should be a switch, as for lifeline: "see/not see...
  10. pavvvel

    Asteroids, stations and lags

    Yes, this is an optimization problem. But not only that. For example, the explosion of a video card when looking at the warp gate + origin is a problem not only of optimization, but also of the simplest options, such as the range of loading objects. In any case, even if you imagine that...
  11. pavvvel

    Make the Warp Core great again!

    You don't understand that making a warp for a ship is 100 times easier than making it possible to intercept and blow it up.
  12. pavvvel

    Asteroids, stations and lags

    There is a very heavy load on the processor right now, especially near origin. It lags a lot during mining when the ore collector begins to attract the next batch of ore fragments. If there are two lasers and one collector on the ship, then there are no problems, but this is slow mining. If...
  13. pavvvel

    More visibility range for safe zone bubble graphics

    Noooo. On the contrary, it is necessary to reduce the visibility of this infinitely ugly grid! A person has a brain and can use it to understand where the safe zone is located. I propose to weaken the visibility of the boundaries of the safe zone, remove them completely, leave only a certain...
  14. pavvvel

    Make the Warp Core great again!

    "Private warp"? Again?? Anyone who sees the state of the game understands that if you give the ships the ability to warp, then it will be impossible to introduce the mechanics of intercepting such ships into the game. This is another suggestion on how to simplify the game and avoid pvp by making...
  15. pavvvel

    Warp trace

    I wouldn't want to fight for either of them (empire/kingdom). Anyway - no mouse control, so no battles. flying around on the keyboard is lame.
  16. pavvvel

    Warp trace

    I agree that civilian capital ships require changes, as do safe zones. but now the developers will also add ship insurance to the game, this is another nail in the coffin for an adequate economy. and ore can be sold not only to players. I do not know all the price tags, but probably some ore has...
  17. pavvvel

    You know what would make players more likely to leave the origin safe zone?

    I agree that need to add reasons to the game and even the need to leave the safe zone. But first devs need to give the players normal control of the ship (mouse,joy). Flying using only the keyboard is sad. Imagine, for example, the "counter strike" Game without a mouse.
  18. pavvvel

    Warp trace

    The constant safe zones and the ugly grid are a huge problem. Right now the safe zone earns 2.5 million an hour. It is unclear why the developers are adding there a lot of big stones in the update - the earnings will increase by 4 times. --I agree, this is wrong and bad. But that's not what...
  19. pavvvel

    Let's discuss: Who was the target audience for the EBM?

    When I see developers improving EBM but not improving ship control (mouse, joystick, etc.) I get upset. I don't understand how EBM can be more important than other things. I still have to look away from the warp gate when flying less than 200km away so my video card doesn't explode. This bug is...
  20. pavvvel

    Warp trace

    what we will get now: the capital jumps, the player mines without risk, with a high reward. considering the size of eos alone.. It can be understood that the search for ships by heat will not increase the risk. I don't think it's technically possible to see the heat of a moving ship at a...
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