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  1. Targeting Laser Questions, Concerns, and Ideas

    You've talked to people that haven't built a single ship and YOLOL coders with a language reference with zero practical application experience with the language because literally none of those people has either built a ship or written and field tested a YOLOL network. I have reference manuals...
  2. Targeting Laser Questions, Concerns, and Ideas

    Which uses YOLOL, an intentionally laggy language that makes those turrets incapable of updating their crosshair position more than once every 0.2 to 0.6 seconds depending on how YOLOL handles rotation vector commands. Players in those chairs are more efficient than slaving the turrets to a...
  3. Fuel Stations

    You don't pay the miners. The miners pay you for the ability to sell their haul at your station. Your cost is station operating costs, the miners engage in a competitive market with each other to try and provide the best price to buyers, and you use the taxes from those trades to pay station...
  4. Mega Exo skeletons? Viability, Possible uses.

    A truck can do the same thing with less moving parts, making it more reliable and harder to disable. That's why we have militaries full of trucks and tanks rather than giant mecha in real life and the only use case we're interested in for robots is largely hazardous environment proxies for...
  5. Crisis of Conflict: Is there a reason to go to war in Starbase?

    The less gas there is locally, the more valuable your gas station is as long as someone needs to use it to get somewhere they're going. Fuel, as is the case with most commodities in MMO economies doesn't generally require much in the way of persistant infrastructure. The initial boom of nearby...
  6. Station Tracking?

    Likely a combination of both. The map is probably going to look a lot more like a wormhole chart from EVE if you've ever done wormhole stuff there. Not very much ingame info but a dedicated mapping organization can triangulate your position based on your distance from beacons and put you on a...
  7. Crisis of Conflict: Is there a reason to go to war in Starbase?

    It has been my personal experience over multiple titles that players will pay whatever cost is required if it means getting rich, or pay someone else to do it for them. Hauling and mining is a legitimate career path almost exclusively because a lot of people just don't want to do it. There have...
  8. Mega Exo skeletons? Viability, Possible uses.

    All of these things can be done by spaceships and ground vehicles with less complicated engineering required. Look, Mechs are cool and people want to stomp around in them and build them. That's awesome, and I support Koi's plans to try and figure out how to build one just because mechs are cool...
  9. Targeting Laser Questions, Concerns, and Ideas

    I think this laser should be limited to torpedo targeting. You'll notice that the torpedo examples we have seen are relatively slow moving objects. When this same logic is applied to turrets, smaller missiles, or any other device you run the risk of over-automating ship weaponry functions and...
  10. Spaz's list of suggestions (Long Post)

    No, doors can't be accessed with a multitool because they're plates bolted on to an opening mechanism and yolol chip behind the door. That's the entire point of a security door. That the only YOLOL connected device you have access to from your side is purely output based sensor device with no...
  11. Spaz's list of suggestions (Long Post)

    Imagine thinking encrypting a chip I can just straight up replace with my bare hands is more secure than a door I have to spend ten minutes breaking down. When the entire programming language is no more complicated than elementary school BASIC and all variables are public to anyone using a...
  12. Sound devices (Yolol Midi vs. Pre-made Sounds)

    I mean making music is still possible, its just a matter of executing it properly. Warframe's DJ frame Octavia (My personal go-to for defense style missions) has custom MIDI style tracks that play back flawlessly. The game is actually so confident in its execution of the timing that her...
  13. Spaz's list of suggestions (Long Post)

    Or we can do none of that and you can put in a door like a normal person.
  14. Sound devices (Yolol Midi vs. Pre-made Sounds)

    ideally the "alert" tex wouldn't be in the chat window. It would be on a large overlay at the top of the screen. The whole point there being that any time you can hear a sound, you can also receive "alert" messages regardless of what you're doing. Anyway, my thinking on MIDI based/sequential...
  15. Ship Despawn: Dynamic Ship Graveyards, A Thinkpiece Suggestion on Creating Exploration Opportunities

    Its well thought out, but the problem with wrecks (and why they're cleared from space) has more to do with the inability to store/track an infinite volume of data than it does with actually cleaning space. Wrecks aren't being despawned for aesthetic reasons. They're being despawned for server...
  16. Spaz's list of suggestions (Long Post)

    Sorry but I just don't like most of this. I hope we can still be friends :( 1: No thank you. I'd rather have these roles filled by ground/magnetic vehicles. 2: No. A major feature of the game is the ability to sabotage complex systems. If you don't want someone messing up your network, secure...
  17. Sound devices (Yolol Midi vs. Pre-made Sounds)

    The only way to "abuse" custom audio would be some kind of EULA violation. Adding custom sounds (not accounting for the extra development resources it takes to implement) is no more abusable than text chat. The worst you can do is annoy people or broadcast hate speech and get banned. That said...
  18. Learning from past successes and failures

    Your entire read on this is way off base. Dark Souls was so successful it spawned an entire legion of copycats, now collectively known as the "soulslike" genre. It did so by sticking to a very specific set of design principles and filling a niche that wasn't being filled by other titles...
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