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  1. MrFaul

    Plz add steam skins for REAL money

    This is planned, but it's not a priority. This will most likely drop at the end of alpha. So yeah it's way off for now. Also I doubt it will be over the steam shop, that would be from a financially dump decision.
  2. MrFaul

    Plz add FAST INFANTRY GAMEPLAY

    First: this is supposed to be MMORPG and it lives on it to be a time sink. It's more about the community/social building aspect. So no it's not the kind of game you think it is. Second: that is already in the game, not really in a usable state but it's here and it's called siege.
  3. MrFaul

    66% off discount on the game!

    Already did that, I also told them to STFU and wait for it to be playable 🤣 Since they where lurking anyways.
  4. MrFaul

    Is the game still being worked on? If so, could you post an update on whats to come?

    Not necessarily, one major advantage if you're maintaining it with a small crew is that you can focus on the nitty gritty stuff because you don't have to worry that you'll break other people's code they are working on. That said, you also don't notice if you you break other people's code quite...
  5. MrFaul

    Open Source, sort of, maybe?

    KSWH hardly invented that, they just did it half measured and f-ed up like expected.
  6. MrFaul

    Open Source, sort of, maybe?

    We do not know if money is really the "main problem". Even so there are some reasonable speculations that fall with certain events in order. But they are still speculations. Also it is virtually certain that there is very little to none manpower currently working on the game. BTW. big thx to...
  7. MrFaul

    Open Source, sort of, maybe?

    Yes I know... This is a highly polarizing topic and a giant risk to take. But I'm not talking about bluntly uploading the source to a repository. It's more like you, FrozenByte have currently something going on and are in dire need of help. So selective community access to the source with NDA...
  8. MrFaul

    stations and capital ship permissions

    This is a known issue and "being worked on"™ I assume it is supposed to be dropped in tandem with inventory 2.0 So yeah that means we have currently no idea when this will be "fixed" Also please do a forum search before posting about such "obvious problems" so we don't have five million copies...
  9. MrFaul

    The problem with a persistent universe and player onboarding/Origin Stations

    That is actually a very interesting idea. How about taking it a step further, it uses the asteroids brought in via the tic-tac toe field thingy. (Do we actually have an official denominator for that thing?) After you mined a bit you can then choose between the ore or a payout. Of course with a...
  10. MrFaul

    Devs: Post even the smallest of update notes

    I agree with Vexus on this, if you want to stay relevant keep talking. It doesn't even matter what it is, a simple "were on holiday this week" still shows there is life left. Well OK you should avoid total BS without any meaning but imo that should be a given.
  11. MrFaul

    heat problem

    Truth! Universal engineering 101, even applies in rl 🤣
  12. MrFaul

    The problem with a persistent universe and player onboarding/Origin Stations

    Oh sorry I didn't meant that problem is that people get "rich" with unrestricted access to that area. I meant it in the way if it is a free for all it will be probably constantly farmed empty since it is still lucrative. Then we are back to square one 😅
  13. MrFaul

    The problem with a persistent universe and player onboarding/Origin Stations

    The problem with constantly respawning resources is that they are infinite. Also if access is not restricted somebody will just fly in and collect all of them. People will abuse such mechanics... It's just how humans are. They may be "cheap" materials but since they are so close to origin it is...
  14. MrFaul

    The problem with a persistent universe and player onboarding/Origin Stations

    You misunderstand the chaperone system, it is not a role. It is primarily a match making system to bring new and experienced players together. It works something along the line of: You arrive at origin you'll get a prompt "New players are looking for a chaperone do you want to participate?" If...
  15. MrFaul

    The problem with a persistent universe and player onboarding/Origin Stations

    TLDR: Empty space around origin is bad for newbies, fix it, here some suggestions. Hello fellow Endos As we all know SB has a persistent universe, meaning stuff stays where it is unless somebody decides to re/move it. This is awesome. It gives your actions meaning, makes resources finite and...
  16. MrFaul

    Inventory 2.0

    That's what they are working on, storage is supposed to be at least 90% physical in the final game. (Meaning no magic spawning/despawing of stuff) But as it stands now I think the teased Inventory 2.0 is on the backburner... on a another continent... in a different galaxy... in a different...
  17. MrFaul

    We need tow and reassembly tickets -ASAP- YESTERDAY.

    @Aha (btw. this is the first time I actually address you directly and not the general public) You do not discuss, you try brute force your opinion as the only valid argument with substance. (Which, on a side note, has very little of it) You also belittle anything that doesn't favor your train of...
  18. MrFaul

    Save everything and lose interest

    Has to be...
  19. MrFaul

    We need tow and reassembly tickets -ASAP- YESTERDAY.

    lol.. Very entertaining thread. And yes handing out tickets for that would be ridicules. It takes maybe 10 mins to get a ship flying again, and that includes crafting the heatsink on side. If you have a bazillion ships scattered throughout the system it is completely your own personal...
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