I think the ability to start with debt fits right into the Animal Crossing starting game paradigm. However, there needs to be some limit to the debt, or penalty for being in debt. If there is not, then it's just free money.
--- Preface ---
The Discord server is thriving and people seem to illicit developer responses often. I think that's great that they interact like that. However, Discord (or any group chat) is hard to keep focused on any subject and organized. These forums are a great idea organizer, and I really...
To help players, both in and out of the CA, may those who have access update the ore section of the wiki to include pictures? Here is a link to the page: Materials Wiki Page.
Also, there are plenty of other pages that need some love like the Spaceships Page which does not include many of the...
You could probably modify a vasama to have a single autocannon strapped to the underside. It would take some rebalencing, but it could work. That would only cost ~300,000-400,00. You could afford that in about an hour of job work.
I think that there can be some engineering choices taken to lessen the impact of these kinds of explosive weapons like spaced armor or redundancy. Plus, players will be able to shoot at incoming torpedoes and maybe disperse some sort of chaff (think Obi Wan being chased by Jango Fet) to destroy...
--- On the Armor Problem ---
One idea I have for the armor would to have types of armor that can handle different types of damage better than others. For example, there could be a "reflective" armor that is strong against lasers, but weak against explosive damage and an "absorbent" armor that is...
There's this from the Wiki FAQ. But I don't think that this answer's your question clearly enough.
If by "memory" you mean that damaged parts stay damaged, then yes, they won't fix themselves ever. One thing that might prove difficult later is that parts can be damaged without fracturing or...
Currently they planet and moons are static and the sun rotates around them. Also, Stations are stationary.
This is inly how it is now, so things might change later as I'm sure you are aware. I found/inferred this information from the FAQ on the wiki: wiki.starbasegame.com
Yes, I fully realize that. I've watched every official Starbase video at least 3 times (way more for the feature and trailer videos) and read every page on the wiki.
Please provide imput on the subject rather than criticizing my knowledge on it.
--- The Situation ---
From watching the moon landing stream, and then a bit on another one I noticed that bolting filled backpacks seems to the optimal way of transporting anything. They take up very little room and can store things much larger then themselves. What then are the purposes of the...
Maybe a hybrid solution could work. You could have a carrier that goes out with a few small mining ships that are player controlled (since ores cannot be determined by YOLOL). When those players are done mining, they could press a "home" button and the ship would automatically return to the...
I really hope that there aren't too many pirates. It'll make my job much harder as a pirate hunter/freelance if I have to worry about so many enemies. :(
I fully agree with (one exception) your suggestion. I think that writter neutrality will make the wiki more accessible and useful for the lay-person reading about some particular event or game aspect. Neuances of partizanship will make reading cumbersom and dated.
Where I would like an...
Hey there Venixer,
I'm sorry that you're getting so much flak for your idea. I think that some of the other members of this forum need to remember that you're human too and that just because an idea is proposed doesn't mean that it's going to be in the game as it is posted or at all. I hope you...
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