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  1. CalenLoki

    Question for your Yolo Programmers

    2. Is actually possible, within limited range. You can use laser designators and torp sensors to communicate between two ships. It's very limited, as the sensor will just tell you if it found the signal it was searching for, and it's relative location. Also it can see other people's signals only...
  2. CalenLoki

    More of a Question and less of a suggestion, Shadows and Light

    I could see pvp balance to be their reason. If I hide in the shadows, I expect other players not to see me. If shadows can be just turned off, it would encourage players to play with crappy looks to stay competitive.
  3. CalenLoki

    Contraband style devices

    Why would anyone forbid using them then? Remember that in this game only players will set and enforce laws. So only things that will be forbidden, will be those which hurts the local ruling power.
  4. CalenLoki

    A small fear of mine - the problem with the global server

    What if those servers would be connected? One global server that everyone can visit, with warp gates that only people from specific zone can cross. One leading to EU server, one to NA, one to AU, ect. So whenever you feel like your server is a bit too empty, you travel to global. Or if you want...
  5. CalenLoki

    Capital Ships FAQ

    So? It's a station with force field generator, teleporting device and optionally siege equipment. Seems quite natural that it'll eat some power and maybe some resources as well.
  6. CalenLoki

    Do we gonna get multiple type of server ?

    Single global server only.
  7. CalenLoki

    Civilian capital ship exclusion zone around stations

    That's a nice solution. Alternatively jumping close to station could just bring civcap shields down. Of course you'd be warned of such dangerous jumps. Building new station next to civcap could work in a similar way, with a warning period before shields dying. It still leaves a problem of...
  8. CalenLoki

    Ship speed, max speed and thruster spam

    Ships are capped on speed vector length, not X,y,z separately. So using angled thrusters won't let you go over the limit.
  9. CalenLoki

    Sensors: How they should work and what they actually are.

    How do you want to send that data to yolol or player? What range, frequency and FoV do you suggest? What goal do you want to achieve by adding those?
  10. CalenLoki

    Starbase Progress Notes: Week 16 (2021)

    I hope that it's such simplified "clf that builds stuff". Player made crafting is needed ASAP, and more complex solution would take way to much time to develop. Later it can be just made less efficient/more expensive than proper robot arms based factory. Kind of middle ground between device SSC...
  11. CalenLoki

    Spaceship building limits

    You can build at any angle. Even such angles as 1° or 7.5°. I used to think that 15° is the limit, but then I learned heresy.
  12. CalenLoki

    EXPLOSIVE BOLTS

    There is similar idea I prefer instead: device that bolts/unbolts itself when asked by yolol. I prefer it because 1. it allows both attaching and detaching stuff 2. it's big enough device to have it's own data fields and cable socket, so it's consistent with current general ship building system...
  13. CalenLoki

    How does Starbase handle all of the debris?

    During first Outpost Assault event there were quite crazy amounts of trash lying around It did caused issues. No noticeable FPS drop, but it prevented some ships (even the active ones) from loading. So still needs a lot of work on LOD logic and networking. But that's already promising for alpha...
  14. CalenLoki

    Thoughts on the general balance of the game currently

    I didn't mean to be aggressive, sorry if it sounded that. 4 AM makes me a bit too direct and blunt. There is one problem with making powerful guns big: it will make them too big for mounting on turrets, thus in the end reinforcing fighter-style forward facing setup. So increasing the size of...
  15. CalenLoki

    Thoughts on the general balance of the game currently

    Why do you seek for magic gamey solutions rather than physical ones? What if the seat or player get shoot off? The whole ship suddenly stops moving? Or can't fire any guns? Why encouraging afk multi-boxing by rewarding it with extra guns? Want ships to have fewer guns? Make them require more...
  16. CalenLoki

    Thoughts on the general balance of the game currently

    I wouldn't really waste too much time to balance weapons now, with so many features missing. Also current meta is medium fighters, as heavy ones are too drifty. I.e. without precise controls and zoom for pilots/gunners combat is forced into brawling distance. It favours weapons with high alpha...
  17. CalenLoki

    Starbase Progress Notes: Week 15 (2021)

    A lot of nice stuff. Now with added sockets it's easy to see the size of new generators. 6m^3 is huge, be ready for "medium gen plz" filling the suggestion channel. For people who want slightly less than hundreds of thousands energy per second :P Is the frame for Exorium tank mandatory, or...
  18. CalenLoki

    Starbase Progress Notes: Week 14 (2021)

    That's how current "dev turrets" work. And it's buggy AF spaghetti code. Turret visually lags behind the ship for other people. Small tripods are at least less visible. You can read more about them here. Note that devs initially said they're scrapping turrets, but after strong community...
  19. CalenLoki

    Starbase Progress Notes: Week 14 (2021)

    Those prog notes gave me a lot of "what?" moments. Thrusters for stations? Or connecting ships with thrusters to stations? Does it mean we can have multiple groups of triangles that are touching? Or that we just have to group them manually? I though the plan is to slowly phase out backpack...
  20. CalenLoki

    Zone Visbility Control: Better Piracy and Personal Security

    IMO there should be a way to identify anyone you meet, even if they'd rather remain anonymous. People tend to act even more like duchebags if they are completely anonymous. You want to be mean? Go for it, but pay the price with your reputation. That being said, I agree that it shouldn't be...
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