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  1. CalenLoki

    Let's make a discussion for the Russian-speaking community

    Post it here: https://forum.starbasegame.com/threads/forum-suggestions-post-it-to-this-thread.213/ As it's more of a forum suggestion than game discussion.
  2. CalenLoki

    Death Star?

    Dunno. But probably it'll require straight ventilation shaft to get alk the heat out....
  3. CalenLoki

    Death Star?

    There is no long range mining laser. So more likely cluster of 50 railcannons to instagib any ship it can hit.
  4. CalenLoki

    What feature would you like in the game that no one else may like?

    Who would fight for points/score? Like in 90% of games, including those most successful? People like points. And cosmetics/badges/achievements. Isn't gaming basically wasting resources and time? Or any kind of entertainment for that matter? But I agree with your point about farming being...
  5. CalenLoki

    What feature would you like in the game that no one else may like?

    1. Vertice-beam-face building system. We have so many block building games, trying to mimic lego, while being pc game allows for so much more freedom. SB allows us to play with some other angles than 90 degree, but it always feels like wrestling against the system. 2. Goal. Some measurable way...
  6. CalenLoki

    Disapointed about the the "push back" of the release?

    "I don't mind" would be my choice. But considering that they could alternatively rush and fail... I'm glad.
  7. CalenLoki

    Some initial ideas for my ship.

    Thanks! Not much time recently. And when I'll finally have it, the game may be already out.
  8. CalenLoki

    Some initial ideas for my ship.

    Time for carrier/cargo freighter. Expansion of my previous space whale. Mockup in Dream Car Builder Main inspiration was Canterbury from expanse for the long main hangar. But this time I opened it in the back, to allow easy dropping of cargo or rapid deployment of fighters. Thus I had to add...
  9. CalenLoki

    Space mines

    Torps are not autonomously seeking. They are manually laser guided.
  10. CalenLoki

    Respawning, offline binding, cooperative play, and exploration

    @Quinc sounds simple to fix. But. How do you want to prevent people from using it for setting ambush? 1. De-spawn battleship on a trade route 2. Send friend in vasama as scout 3. Re-spawn battleship when enemy convoy appears. Or safe storage of whole fleet behind enemy lines. Too many ways...
  11. CalenLoki

    Some initial ideas for my ship.

    Another boat idea. This time much more in detail and following in-game modules sizes. Light defensive fighter. Small, around 9x4x2.5m. Main thrusters (6 triangles) mounted on the flat, "bottom" side. To allow dodging by strafing and rolling while keeping guns at enemy and constant distance...
  12. CalenLoki

    Space mines

    Every 0.2s. so at short range and low target velocity it should be doable.
  13. CalenLoki

    Not sharing ship blueprint rights

    Because settings up production line, gathering materials, advertising and all that kind of stuff may be not fun for someone who likes designing and is not too much into teamwork. Don't forget that gaming is for fun, not stockpiling virtual dollars. Some funds are needed for combat testing ships...
  14. CalenLoki

    Not sharing ship blueprint rights

    AFAIK you can never create blueprint out of physical ship. Blueprints can be only created in ship editor. So while rewerse-engineering is absolutely possible, simple copy-paste is not. That's already implemented in game. It also means that rewerse-engineering is quite tedious, as you have to go...
  15. CalenLoki

    Space mines

    Fair assumption. Fuse range is probably around explosion radius size. Which is pretty small, unless we get fragmentation wearheads. Flat head can easily mean hemisphere. I though of them more as mines you drop to make life harder for someone chasing you, or in a gate/tunnel at stations. For...
  16. CalenLoki

    Space mines

    Any sources/quotes for that?
  17. CalenLoki

    Space mines

    There are missile components that could theoretically work for this. Warhead and proximity fuse. So just making thrusterless rockets should do the trick. We don't know much about torpedoes, but I guess they'll provide even more complex options with yolol card sockets.
  18. CalenLoki

    Perhaps Smaller Voxel Size variations on parts?

    Firs of all voxels are something like 1 or 2 cm3. So there is absolutely no point in making them smaller. But I believe you actually meant parts size. Most parts seem to have dimensions that are multiplication of 12 and 24cm. That's 1/64 and 1/8 of the volume of SE small grid blocks. That's...
  19. CalenLoki

    Not sharing ship blueprint rights

    @PopeUrban nicely summarised. But The last part about limited uses is not true. A system is possible where each blueprint has limited amount of part that can be placed. Each time you start filling new part of the blueprint hologram it deducts from that limit. So you could sell bp with 100%...
  20. CalenLoki

    At what point would a company be decided has a faction?

    The question was asked and vaguely answered on discord by Ville: "I think that purely member count has nothing to do with it really. I could be wrong, but it would make sense that faction needs to be taken seriously and have enough holdings and ability to protect their claim to be a faction."
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