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  1. CalenLoki

    Vote for which of the current roles is better

    Quite redundant pool, since discord roles do exactly the same thing. And I like asymetry between E and K. It makes things more interesting, and less copy of all the other games. And since both dev factions don't have to follow normal game rules, it can be balanced out by giving each K soldier...
  2. CalenLoki

    Leveling System/Tech Tree?

    There is no leveling/upgrading as far as we know. And I'm very happy about it. It's about how you use basic components, rather than to what you have access to. The only hard in game progression is how many objects you have access to, and it's soft-limited by how much single player can...
  3. CalenLoki

    A take on energy shields - say no to bubbles

    There are several applications where you just can't cram more plates. Either because of mass, limited space or vision obstruction. I.e. turrets, doors and cockpits. Increased mass and volume of using more armour and thrusters hinder ship usage outside of direct combat. That includes long...
  4. CalenLoki

    A take on energy shields - say no to bubbles

    I'm here because of engineering challenge and localized damage. There's plenty of hp-pool games around to play. However, I can see two merits of energy-based defences: 1. It allows more active control of ship defence. So can be turned on or off, depending on situation. 2. It allows protecting...
  5. CalenLoki

    Starbase Progress Notes: Week 7 (2020)

    It's just for creating blueprint. You can just put beams in place, and SSC will connect them. Actual physical ship building still need bolting. Either manual or by programming robot arms.
  6. CalenLoki

    Starbase Progress Notes: Week 7 (2020)

    Good to hear! Can you tell us what's the damage area, so we can design our ships accordingly? A: single damage beam (like SE or FtD). B: damage tube extending whole thruster surface. C: cone of damage. D: bending trail, following visual trail.
  7. CalenLoki

    Poll: Rental lot privacy.

    Another option appeared. Lauri described what he meant by "instancing". It doesn't mean that several people can rent the same place. It means that intruders who enter the lot will see it "empty". I.e. they'll see buildings, but not other players (lot owners), and maybe also ships. There are...
  8. CalenLoki

    Starbase Progress Notes: Week 6

    More connected to builder tool. It creates holographic projection of the blueprint for the builder tool to fill. Same as SE equivalent.
  9. CalenLoki

    Gravity

    Fun is such an subjective thing. It's not about realism, it's about avoiding invisible magic barriers. So I guess for ships you also want none/full gravity border, to know if the ship will fall or not. And damaged generators either working at 100% or not at all. And ship either being fully...
  10. CalenLoki

    Gravity

    It's not. There is wide range of altitude at which your boots still hold, but only at gradually lower angle. And you get more and more prone to loosing the lock under high-g manoeuvres. So it's giving you hints, rather than suddenly detaching magboots.
  11. CalenLoki

    Respawn, teleport, disconnect and death consequences.

    Small revive. I've re-written whole system based on received feedback. From this thread and discord discussion with Burnside (even if we disagree on the need to manually register to each respawn network) Endos from logged off players no longer deteriorate, so it's safe to do unless someone...
  12. CalenLoki

    Gravity

    I'd rather not use arbitrary borders where mag boots suddenly stop working. Just make them loose the grip if enough force is applied. Some effect in the end (can't walk on ceilings), but more gradual. There was some talk about them disconnecting if ship suddenly decelerate (crash into something)
  13. CalenLoki

    Boltcrackers Episode 7: Boarding Countermeasures

    A little different approach to "button fires guns rather than opening door". It allows using the gun for other things than being a trap and doesn't damage ship when activated. Thruster can be used as well, if it deals enough damage or push with great force. Buttons are recessed into hull, thus...
  14. CalenLoki

    Large ships

    You can install shop on the ship, and can build hangars for smaller ships. But because storage in SB is physical, and flying heavy things costs a lot of fuel, it's extremely inefficient. The balance is absolutely natural, and doesn't need much hadr-coded limitations. There is, hover one that...
  15. CalenLoki

    Starbase Progress Notes: Week 6

    Good to hear we got those :D New cargo crate looks interesting, but prevents opening them if you stack them front-back or embadd in the floor. Do we still have crates with old, flat opening?
  16. CalenLoki

    Poll: Rental lot privacy.

    If they were instanced, (which I know was mentioned) stations would look very empty.
  17. CalenLoki

    Poll: Rental lot privacy.

    That's level higher than entering the lot and looking at external walls Dusty. Let's keep this thread about basic crossing the border when it's not physically obstructed.
  18. CalenLoki

    Poll: Rental lot privacy.

    I think that's option 2.
  19. CalenLoki

    Poll: Rental lot privacy.

    There is another hot topic on discord. How should rental lot privacy be protected from intruders. 1. Allow lot owner to shoot at intruders after warning period. "You entered private estate. Please leave within 15s or your safe zone will be terminated." 2. Invisible wall, and just bounce off if...
  20. CalenLoki

    Ship types and symbols (types are not classes)

    From that Eve symbols we can use... 5? And 2 of those 5 only the biggest factions. Scale of the game is slightly different.
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