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  1. LauriFB

    Why Exponential growth and mining lasers could be very bad

    It's interesting matter for sure, and a very complex one. Here's some random thoughts and insight to our plans regarding it: Progression Game allows pretty fast progression, especially in the beginning. First ship is acquired by completing three tutorial jobs, and this process should not take...
  2. LauriFB

    How PVP gonna happen here?

    From top of my head some mechanics to increase discovery of other players. Most mechanics are not yet implemented, but all of them are planned. Hubs: stations, fast travel gates, large asteroids, moons, cities/constructions/mines on moons Rare ore sectors: the new asteroid belt has more...
  3. LauriFB

    A big thank you to all Alpha players!

    Hello everyone, I would like to extend my and the whole dev team's gratitude to all Alpha players! We have an amazing community that helps us make Starbase the game we've been envisioning! When we started this journey in May, we didn't know what to expect. Would we get players past the login...
  4. LauriFB

    Need a way to repair recovered ships

    We actually had the repair (and modification) feature, but it had to be removed due to having a pricing bug. We've working on fixing it, so it should come soon back :) Renaming is also a good idea.
  5. LauriFB

    Patch notes, update 19.5.2020 (Build 149)

    Update 19.5.2020 (Build 149) Ship Designer & Lot Designer * Added small hall modules to the "Halls" folder in Lot Designer * Other Misc Lot Designer changes * Ship Designer - increase player movement bounds to 100x100x100 km UI * Added chat channel cycling to binds menu (Under Controls - Chat)...
  6. LauriFB

    Patch notes, Alpha build 142 (14th May, 2020)

    Patch notes, Alpha build 142 Asteroid mining reward system rework. Inner material rewards now more when collected via nugget collector Fixed cursor issue with scrollable mining bag Stations now turn ore in stock into refined materials Overal Economy changes Fixed mining bag when equipped from...
  7. LauriFB

    Patch notes, build 135 (Monday 11th May, 2020)

    Patch notes, Alpha build 135 Asteroid mining job panel should now work correctly Removed Republic Wing from shipshop Resource Bridge should work now correctly if bridge connection was on when ship was despawned (broken bridges need to be despawned once to fix current ships in universe) Better...
  8. LauriFB

    The Primary Goal Before EA Should Be Completing the Gameplay Loop

    Yes, you guys are correct, and in fact all of those features are pretty far in development already, and will enter alpha well before early access. In addition to those three also safe zone mechanics, respawn mechanics, fast travel mechanics and various others are considered by us to be part of...
  9. LauriFB

    The Good, Bad, and Ugly of Day 1

    Cheers! There's a lot of very good points, and to some of them we already have something planned (and will figure out the rest as well). However, the to-do list is long, so might take a while ... :)
  10. LauriFB

    Starbase Closed Alpha questions & answers

    Starbase Closed Alpha Can I play Starbase now?! No. We are starting a "Closed Alpha", which means a closed (private) test of Starbase with a small group of users outside the development team. We will be expanding the amount of players in the Closed Alpha gradually over the course of the coming...
  11. LauriFB

    Patch notes, build 129 (Friday 8th of May, 2020)

    Patch notes, build 129 (Friday 8th of May, 2020): Yell to chat, /y (shorter distance than /z - zone, 300 meters) Say to chat, /s (shorter distance than /y - yell, 30 meters) Mag boots remember their setting and are defaulted on Backpack ore exploit prevented Name font changed to support special...
  12. LauriFB

    Bug reporting instructions

    There's two main methods of reporting bugs: If game crashes or asserts, error reporting tool will pop up in the background and wait for your input to upload collected error data to our servers. When you exit the game, please press upload to send the data. Also note that you can adjust upload...
  13. LauriFB

    Alpha dates, discussion channels, general instructions

    Alpha official start date: 11th May 2020, embargo ends Wednesday 13th May 2020 at 13:00 (UTC). Embargo means no-one participating is allowed to speak anything regarding alpha before that date. However, discussion at this private Alpha Forum is allowed. Do not publish any material (screens...
  14. LauriFB

    Starbase shopping center

    I recorded a 1080p version as well, but please use the first two for any possible puzzle solving ;)
  15. LauriFB

    Starbase Progress Notes: Week 14 (2020)

    Yes, in addition to reduced thrust the thruster exhaust also damages ship :)
  16. LauriFB

    Production and Logistics

    Both ship hull modules, which are created from the single parts, as well as devices. Thrusters have something like four parts at the moment. Ship hull modules are fully user-created, ie. first they design a ship which can be built from modules and sub-modules, then setup a factory for those...
  17. LauriFB

    Production and Logistics

    Yes, current proof of concept factory builds by assembling the parts to the correct place and then bolting them. Building tool version (the spray gun) is still under design. Entire ship building would require a lot of factory design and also ship designed for the purpose (ie. modular ship). We...
  18. LauriFB

    Production and Logistics

    The metallurgy part of the crafting is still under design. However, we have a core system which supports infinite amount of materials and mixing them. Materials include both solid metals and gases for example. We have also a lot of material properties in place which support a complex system. We...
  19. LauriFB

    Space Jelly, Thrusters, and Extreme evasion

    I think if this ever comes an issue we should be able to balance the game enough to counter the issue. Evasive tactic would most likely mean all thrusters and no armor to guarantee light weight, so for example a large area of effect weapon which is relatively weak would be very powerful against...
  20. LauriFB

    Starbase Progress Notes: Week 42

    Yes, various size asteroids, also the big ones, will be in early access release. There might be even larger ones than those pictured ... ;)
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