We are proud to announce that the Early Access release date for Starbase is now set in stars as July 29th, 2021!
In preparation for the Early Access release, a roadmap outlining the progress of the development has also been released. Check out what the future holds for Starbase:
We're also...
Update 28.4.2021 (Alpha 437)
New features
A set of 10 Duct parts now available
Ducts are for creating resource networks. Can be used to replace cables and pipes. The ducts connect with adjacent and stacked duct parts, and with cables and pipes when in contact with them. The dimensions of the...
Starbase Progress Notes: Week 16 (2021)
April 19th - 23rd
Please note that the "Progress Notes" are different from the Starbase Alpha "Patch Notes". Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be...
Update 21.4.2021 (Alpha 428)
There are two changes in this patch that we wanted to discuss in more detail.
1) Player made Stations are getting refactored, meaning that the technology and code behind them has been rewritten and adapted to a more "final" state. This change should be mostly...
Starbase Progress Notes: Week 15 (2021)
April 12th - 16th
Hello everyone. Here are the progress notes of week 15 of 2021!
Please note that the "Progress Notes" are different from the Starbase Alpha "Patch Notes". Progress Notes are snippets from the development team and what has been worked...
SHIP SHOP SUBMISSION INSTRUCTIONS
Players are able to submit an application for their own ship shop in Starbase Alpha. There are two types of ship shops, a small and a large one. For both of these there are five different themes from which the players can choose the visual style for the shop...
Update 14.4.2021 (Alpha 416)
New Features
New device: Material Point Scanner
Scans a component or an asteroid materials with a ray
Material information is stored in the device and can be read via YOLOL from device fields (Material and Volume)
If scanned component has several materials each...
Starbase Progress Notes: Week 14 (2021)
April 5th - 9th
Hello everyone. Here are the progress notes of week 14 of 2021!
Please note that the "Progress Notes" are different from the Starbase Alpha "Patch Notes". Progress Notes are snippets from the development team and what has been worked on...
Update 7.4.2021 (Alpha 411)
New Features and Major Updates
Landing pad added to Moon City
Ship Designer voxel limit increased from 800 000 kv to 1 600 000 kv
Cargo capacity added to Ship Designer building budget
Multiple server fixes
New parts selection list added to material cost box
Allows...
Starbase Progress Notes: Week 13 (2021)
March 29th - April 2nd
Hello everyone. Here are the progress notes of week 13 of 2021!
Please note that the "Progress Notes" are different from the Starbase Alpha "Patch Notes". Progress Notes are snippets from the development team and what has been...
Starbase Progress Notes: Week 12 (2021)
March 22nd - 26th
Hello everyone. Here are the progress notes of week 12 of 2021!
Please note that the "Progress Notes" are different from the Starbase Alpha "Patch Notes". Progress Notes are snippets from the development team and what has been worked...
The Early Access release of Starbase is now targeting May 2021, and we plan to announce the exact release date in April! We’ve decided that we need a bit of extra development time to make sure that the game is in line with our vision.
In the meantime we continue to run the Closed Alpha test...
Update 25.3.2021 (Alpha 396)
New Features and Major Updates
Increased maximum station count per profile from 1 to 3
Ships now hover above the moon surface if the approach is slow enough
Atmospheres added to moons
Lightning added to the Asteroid Belt
Added Ship Diagnostic Scanner to Marketplace...
Starbase Progress Notes: Week 11 (2021)
March 15th - 19th
Hello everyone. Here are the progress notes of week 11 of 2021!
Please note that the "Progress Notes" are different from the Starbase Alpha "Patch Notes". Progress Notes are snippets from the development team and what has been worked on...
Update 17.3.2021 (Alpha 388)
Known Issues
Headlamp light doesn't work properly if Volumetric Lights Area Mode is enabled
Patch Notes
Animations
Updated animations for walking and running while holding lowered tool
Fixed lowered Pickaxe transition animation not activating correctly
Tweaked...
Starbase Progress Notes: Week 10 (2021)
March 8th - 12th
Hello everyone. Here are the progress notes of week 10 of 2021!
Please note that the "Progress Notes" are different from the Starbase Alpha "Patch Notes". Progress Notes are snippets from the development team and what has been worked on...
Update 10.3.2021 (Alpha 383)
New Features and Major Updates
Volumetric lighting to lamps (work in progress)
Added options "Volumetric Lamps" and "Volumetric Lamps Area Mode" to Settings -> Graphics
Disabled by default
Known Issues
-
Patch Notes
Animations
Modified Rocket Launcher...
Starbase Progress Notes: Week 9 (2021)
March 1st - 5th
Hello everyone. Here are the progress notes of week 9 of 2021!
Please note that the "Progress Notes" are different from the Starbase Alpha "Patch Notes". Progress Notes are snippets from the development team and what has been worked on...
Update 3.3.2021 (Alpha 376)
New Features and Major Updates
Thruster resource consumption balance update
Box Thruster
Electricity Consumption from 140 to 210
Propellant Consumption from 23,3 to 41,28
Triangle Thruster
Electricity Consumption from 17,5 to 96
Propellant Consumption from 35 to...
Notification About Next Patch: Balance update
As mentioned in a previous post, there's going to be major balance updates made to thruster resource consumption in the next patch. These are the current values, note that there are minor differences between these and the ones previously mentioned...
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