Starbase Progress Notes: Week 45 (2020)
November 2nd - 6th
Hello everyone. Here are the progress notes of Week 45, hope you enjoy!
Please note that the "Progress Notes" are different from the Starbase Alpha "Patch Notes". Progress Notes are snippets from the development team and what has been...
Starbase Progress Notes: Week 44 (2020)
October 26th - 30th
Hello everyone. Here are the progress notes of Week 44, hope you enjoy!
Please note that the "Progress Notes" are different from the Starbase Alpha "Patch Notes". Progress Notes are snippets from the development team and what has been...
Starbase Progress Notes: Week 43 (2020)
October 19th - 23rd
Hello everyone. Here are the progress notes of Week 43, hope you enjoy!
Please note that the "Progress Notes" are different from the Starbase Alpha "Patch Notes". Progress Notes are snippets from the development team and what has been...
Starbase Progress Notes: Week 42 (2020)
October 12th - 16th
Hello everyone. Here are the progress notes of Week 42, hope you enjoy!
Please note that the "Progress Notes" are different from the Starbase Alpha "Patch Notes". Progress Notes are snippets from the development team and what has...
Starbase Progress Notes: Week 40 (2020)
September 28th - October 2nd
Hello everyone. Here are the progress notes of Week 40, hope you enjoy!
Design
Features
Ore Collectors adjustable power consumption design has been finished
Universal Tool usability improvements regarding ship blueprint...
Starbase Progress Notes: Week 39 (2020)
September 21st - 25th
Hello everyone. Here are the progress notes of Week 39, hope you enjoy!
Design
Features
Player head health has been increased, players are now able to die from headshots
Repair Job gameplay improvements have been worked on...
Starbase Progress Notes: Week 38 (2020)
September 14th - 18th
Hello everyone. Here are the progress notes of Week 38, hope you enjoy
Design
Features
Infantry combat changes
Damage reduction done to torso from other body parts has been reduced to 30% (originally 70%)
A headshot multiplier...
Starbase Progress Notes: Week 37 (2020)
September 7th - 11th
Hello everyone. Here are the progress notes of Week 37, hope you enjoy!
Design
Features
Following weapons have been re-tuned:
Antigel Rifle
Battle Rifle
Gauss Rifle
Laser Rifle
Revolver
Pistol
Shotgun
Weapon damages have been...
Starbase Progress Notes: Week 35 (2020)
August 24th - 28th
Hello everyone. Here are the progress notes of Week 35, hope you enjoy!
Design
Features
Two versions of Urchin have been added to the Demolition Job
Demolition Job rewards have been tested and balanced
Refuel terminals have been...
Starbase Progress Notes: Week 34 (2020)
August 17th - 21st
Hello everyone. Here are the progress notes of Week 34, hope you enjoy!
Design
Features
Design for the remote explosives has been finished and is now being implemented
Design for mining laser changes is underway
First version of...
Update 20.8.2020 (Build 231)
New features
Partially new layout for the starting station
Overlapping parts are now allowed in Ship Designer, more information below
Added
Added bolt profiles for raw material cubes
Added bolt profile for Coolant Recharge Rack
Animations
Long Rifle
1st person...
Starbase Progress Notes: Week 33 (2020)
August 10th - 14th
Hello everyone. Here are the progress notes of Week 33, hope you enjoy!
Design
Features
Design for a more customizable quickbar system has been done.
Basic movement and resizing features have been designed as well as the ability to...
Update 14.8.2020 (Build 226)
New Features
Beam welding with welding tool (welding beams together results in as strong a connection as with bolts and attachment plates)
Universal Tool Material and Blueprint tabs
3 New Ship Shops to Origin station
Animations
Resource Port nozzle animation...
Starbase Progress Notes: Week 32 (2020)
August 3rd - 7th
Hello everyone. Here are the progress notes of Week 32, hope you enjoy!
Design
Features
Demolition Job: Pincer shipwreck has been designed and added to the spawn list
Demolition Job: the scrap attractors position has been adjusted so...
Starbase Progress Notes: Week 31 (2020)
July 27th - 31st
Hello everyone. Here are the progress notes of Week 31, hope you enjoy!
Design
Features
Improved tooltips that show materials and extra information have been worked on
The new auto reload feature with Buzzsaw in the Demolition Job...
Update 30.7.2020 (Build 221)
Animations
Added placeholder animation states for Pickaxe when carrying objects
Pistol weapons no longer enter relaxed state during movement when activating the Universal Tool
Removed a conflicting Pickaxe Universal Tool related animation state
Updated generic 1st...
Starbase Progress Notes: Week 30 (2020)
July 20th - 24th
Hello everyone. Here are the progress notes of Week 30, hope you enjoy!
Design
Features
Work on the Demolition Job continues: instancing area and instructions terminal have been added, and the job has been tested
Design work for beam...
Update 23.7.2020 (Build 217)
Animations
Gauss Rifle ADS fire animation's recoil reduced
Repeater Pistol now correctly keeps the weapon aimed forwards when operating the Universal Tool in 1st person
Repeater Pistol now uses pistol type animations instead of rifle type animations (3rd person)...
Starbase Progress Notes: Week 29 (2020)
July 13th - 17th
Hello everyone. Here are the progress notes of Week 29, hope you enjoy!
Design
Features
Design for a HUD editor is being worked on
Blueprint tab design for Universal Tool is underway
Demolition Job has been tested: technical core...
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